I like Trade ideas here as Russian provinces arent the most valuable. They will drop your forts quickly, but rarely upgrade their own forts. Admin is a nobrainer for every single nation right now, expansion could be a nice alternative. How to get more power projection? Exploration is better as 1st idea group. Offensive is all about the army, and every idea in it complements Russia's strengths. Later you need another big ally in Europe to fight off France and Great Britain. Try NOT to fight their army and let your subjects do it for you. Your current idea road map is good enough too. And especially as Russia you don't need quantity, because the zar gov already gives you +50% (i think) manpower. 2nd Channel: https://www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https://discord.gg/ksDjjUhKHdTwitch: https://www.twitch.tv/theredhawkliveTwitte. Expansion gives more governing capacity and more Settlers. Game starts with 5 subjects that fill up your relationship slots. Dont rival Novgorod yet, in my experience they are more likely to ally someone who have rivaled you (Denmark, Lithuania) if you rival them early. So what's about Expansion casus beli versus Religious casus beli? Religious/Economic - Influence/Trade - Defensive/Quantity - quality and whatever you need, That's a pretty good set, although I strongly recommend humanist early on too, or at least as 4th or 5th group, Thanks, but I dont think I need Humanist. Ideas for a European Union custom nation . Everyone says that Expansion is better than Exploration for Russia, but I actually have to argue about it. Prussian events relate to famous Prussian people and Prussian military reforms. Information, Frequently Asked You can gain very easy absolutism by doing harsh treatment on your rebels from now on. These are the easiest wars you will fight. Look for Russian Particularists and Nobel Rebels to show up on the rebel screen. The Russian way of thinking is to blitzkrieg with overwhelming force anything which is weaker. Due to the way ruler stats are calculated, it gives a 5/8 (62.5%) chance of getting a 6 ruler. Plus it's another manpower boost. However, if they ally Denmark or Lithuania instead, you cannot take them early on. Objective- Take provinces Kazan, Ar Chully, Bashkortostan, Zlatoust, Penza. Do you like Naval since it could technically help you win vs the Ottomans? Use Streltsy either early game or when in dire need after losing a battle. Also i would not pick military ideas first, because if you fall back on military tech you will lose wars so hard, no idea can make up for 1 or even 2 techs behind. Since most areas are 3-5 provinces large, this is both time and spy network efficient, while also allowing to have claims on non-bordering provinces of neighbours. If you are extremely lucky, you will find a nation that borders Ming and isnt a tributary yet. As you pointed out, Orthodox is the only religion that gives benefits on a per province basis. But then came the Mongol hordes, advancing from the great steppe, pillaging and burning. 2) Diplomacy. Very good guide, Medicles. very powerful militaristic national ideas, Timurids Mughals Guide 1.26 [Dharma DLC]. Otherwise expansion is the way to go. All rights reserved. 10% for admin and 10% for expansion, another 10% with the policy. Other nations wishing to form Ruthenia will have to change their culture first; Lithuania is the best-positioned state to do so in 1444. Playing with normal or historical nations. But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. More diplomats, better diplomats, better relations improvement, etc. JavaScript is disabled. Quality for military buffs. Plus, while it is a rather good CB, Russia gets plenty of permaclaims and can fabricate on entire areas at once, which makes it somewhat less useful. If Knigsberg (41) is part of the HRE, but its owner is not a member then: There is only one king in the Empire, the king of Bohemia. Centuries ago the land of the Rus' was united under a single banner and ruled from the legendary city Kiev. One is for Brandenburg, based on the Electors of Brandenburg, having inherited the Duchy of Prussia, crowning themselves King in Prussia in 1701. Idea Groups for Muscovy/Russia. Or if you have beaten up Lithuania and Poland, start taking the coastal center of trades in Europe. 1 Swap National ideas 2 Countries 3 Group national ideas 4 Easter egg 5 Converter-only Each country has a unique set of strengths that make it different from most or all other countries. , extra missionary and effects missionary strength. Trust me, you dont need it. You can have an absolutely bonkers production income with Russia. Most of the time they will ally Ryazan and the war will be easy. It will be a very tough war, which you can potentially win. Prussia is one of the formable countries in Europe and can be formed by Brandenburg, the Teutonic Order, or any country with Prussian, Saxon, or Pomeranian culture (besides end-game tags such as Germany and a unified, centralised Holy Roman Empire). Declare on a small tributary and full siege (even assault) them. You must log in or register to reply here. You are using an out of date browser. Picture it and then make it so in Europa. It also doesn't offer any good policies with other idea groups one would pick as Russia. I don't know why so many people recommend Humanist or Religious to beat rebels if rebels are a minor annoyance? Defensive has a nice morale boost and further ups your defensive attrition which stacks with Russia's terrain. For a better experience, please enable JavaScript in your browser before proceeding. And Artillery ideas. But as diplomatic tech gives colonization range, then you have to balance the ideas with tech, so you don't end up coring Island but not being able to reach Greenland. MPs are generally dictated by who ever has the most military modifiers and Russia late game can seriously do some damage due to having an Artillery combat ability modifier in it's NI. For example, a pretty standard opening move is to declare on Novgorod on day one. I am thinking Quality and then religious. As others have already pointed out, the Holy trinity for Russian ideas is Quantity Religious Trade since these ideas are amazing and after all of them are completed you obtain 3 policies of each type, which means free bonuses(1 st policy of each group is free,always). Is +10% Morale a bad policy? Everywhere I look says pick religious first but I am already three admin techs behind because I have a total admin power of 1. Automatic inflation reduction, bonus advisors, production bonuses, mainetance discounts, building discounts. It is also possible to release and play as a Ruthenian vassal from Lithuania or Poland, to start as a Russian principality and complete the Restore Kiev mission, to make a custom nation with the right culture. Haven't played EU for a long period. Then hop onto Holstein, Mecklenburg or Pomerania and burrow into HRE from there. Rival Kazan and Great Horde. For more information, please see our A.E.I.O.U: "All the world is subject to Austria." After that, either quality or defensive and economic too. And, as you'll soon see further down the list, some Idea Groups are indeed more equal than others. Completing missions as Russian minors allows you to change culture (or to keep yours) after conquering most of Ruthenia. The rest is whichever you like. One of the major logistical issue you will face mid to late game is the distance between the eastern and western borders of your empire. Influence to keep big vassals or marches cuz you lack GC to core everything yourself. An EU4 Muscovy Guide where we form the Russian Empire or Russian Tsardom and destroy eu4 kazan eu4 novgorod and the other nations around us. PATREON https://www.patreon.com/ludiethistoriaJOIN https://www.youtube.com/channel/UCc44DwqpTHpQJrCgjWVsjkA/join TWITCH http://www.twitch.tv/ludiethistoria PAYPAL http://tip.ludiethistoria.com/Check out my Twitch Vods Channel https://www.youtube.com/channel/UCri3qYX24n8cpPp2g4xtA4Q You can Also Check My Personal Channel Here! https://www.youtube.com/c/Ludisan More Starting Moves Guides in this playlist: https://www.youtube.com/playlist?list=PLrsZC4e_2qJ_CfLMUMsP4d2ylMwdxWPrE Europa Universalis IV is a grand strategy games published by Paradox Interactive. How in the world so you only have one admin? Form Prussia or Germany, have the Empire government rank and 40.000 Marines raised at the same time. Realistically after that you pick based on what you need. Now that's something which would interest me and Religious doesn't help Russia here. What about +5% Morale and +10% Siege ability? Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. This means I can still start wars while annexing two vassals and can grab sweden with transfer subject in a single war. Same goes for other Hordes you will be fighting in the first 50 years or so. Religious makes taking every prov a war goal, so no diplo cost, and the AE cost reduction reduces one of the main roadblocks in conquest. The author of this thread has indicated that this post answers the original topic. Ming will want to white peace after a while. Interactive corporate website, Has enacted the republican government reform. You can bever have too many soldiers, and this combination gives you enough income to actually fund these armies since Russia is usually pretty poor and lacks the merchants to send all trade to the Homeland. "Siberian Frontier" national idea. Heres what I recommend-. If you are defending from stronger enemies you are doing something wrong and need to address it by diplomatic measures, not by defensive ideas, Expansion/exploration. And later the Harsh treatment cost reduction. This ensures you dont incur too much AE in Asia or Europe. before clicking the move capital to saint Petersburg option.) What ideas should I pick? A capital not of a mighty territorial empire, but of a compact and concentrated state that can still use gold and favors to influence neighbors and rivals. I have unlimited manpower anyway. Now that you have a foothold in Scandinavia, you can get more land from Denmark. Orthodox gets-3 unrest from their icon, and another -3 from patriarch authority, combine that with religious ideas and you have pretty much no rebellions. For countries with Ruthenian or Byelorussian primary culture. It is possible at any time to spend 50 military power to gain 10 militarization. Your objective is to take Norway as your own subject. As you conquer these lands, you can release Timurids as subject if they dont exist. This guide will be a less step-by-step and more of a general outline on what to do with Muscovy. JavaScript is disabled. (Austrian WC), Ottoman Blobfest (Over a Thousand Provinces). Really tough decision. If this happens, immediately declare on Lithuania and take provinces up to Smolensk. It also exists in campaigns started in 1525 or later. Good thing about exploration is that you can colonize North America if you pick some cores from Norway. It draws in the petty states around it and its ruler envisions a new Rus'. Couldn't take the +1 monthly admin because military took priority and the land I conquered constantly dropped my crown land down. If played correctly, Prussia can dominate Central Europe and the rest of the HRE. The worst options are: Quantity. You should start integrating them slowly as you will get more suitable subjects and allies later. Objective- Cut Novgorod off from rest of Europe. If you can ally Ottoman, make that Unholy alliance. It was last verified for. There is a reason why Alaska was sold. It would even make sense. Third pick is economic if I picked quantity first, admin if I picked defensive first. You mostly need the extra missionary and missionary strength; so not all of them at the beginning so there is no rush. Not at all as with France in 1.6. However, once inner quarrels are settled and the homeland is secured it can easily become one of the most entertaining yet still challenging nations. What are the best ideas? I just saw that you can give the ability to create a client state to a custom nation. The combination of Orthodox with Religion is very strong. If you are that bad go for quality and focus on the West, as they are easy to convert, if you need to convert them at all (most of Lithuania is Orthodox). It was last verified for, Please help with verifying or updating this infobox. If you want a military group go for quantity. My initial "plan" is that. Age of Revolution- If you have lot of subjects, take Liberty Desire ideas. 4) Trade. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, https://forum.paradoxplaza.com/forusty-achievment-and-armenian-missions.1543367/, https://forum.paradoxplaza.com/foruism-and-rename-coptic-into-miaphysit.1543364/, https://forum.paradoxplaza.com/forum/threads/tengrism-and-buddhism.1517827/, https://forum.paradoxplaza.com/forum/threads/culture-convert-harmonized-religions.1393536/, https://forum.paradoxplaza.com/forum/threads/constantionople-and-moscow-religius-center.1391268/, https://forum.paradoxplaza.com/forum/threads/turkish-minors-of-anatolia-and-rum.1390767/, https://forum.paradoxplaza.com/forum/threads/colonial-and-subject-nations.1391208/, https://forum.paradoxplaza.com/forum/threads/nubian-mission-tree.1390771/, https://forum.paradoxplaza.com/forum/threads/rename-areas.1390441/, https://forum.paradoxplaza.com/forum/threads/russian-mission-tree-rework.1393614/, https://forum.paradoxplaza.com/forum/threads/restore-great-moravia.1393606/, https://forum.paradoxplaza.com/foruo-remove-mamluks-from-forming-arabia.1395549/, https://forum.paradoxplaza.com/forum/threads/suggestion-for-jerusalem.1395550/, https://forum.paradoxplaza.com/forum/threads/some-suggestions-for-byzantium-in-eu4.1424235/, my guide on how to fix common startup problems in version 1.29, https://en.wikipedia.org/wiki/Finnish_War. Ottomans are THE hardest enemy you will face playing as Muscovy/Russia. Get provinces from them so you can border Ming directly. It may not display this or other websites correctly. Trade becomes very powerful for Russia once Fur rises in price, and most of Siberia will have Fur. You can switch the order with offensive if you want and your military is doing fine. Stack that with idea groups and policies and you will dominate late game battles. Save Oprichnina points. Europa Universalis IV. Can embrace Soviet Ideas and Traditions Decisions End of Soviet Union Requirement (s): Is Soviet Union Russia does not exist Does not have the government type: Communist Dictatorship, Socialist Republic or Communist Government Is not a subject Is not at war Effect (s): Gain 20 Prestige Change country to Russia The best way to achieve this is by the Court and Country disaster. The Sun Never Sets on the Indian Empire" . A Rus' centered in Moscow and not Kiev. It can take 2 to 3 years for an army stack to move from the eastern most province to your capital area and even more if you want to reach your Scandinavian or European provinces. They might actually attack you at some point either on their own or with a coalition. All trademarks are property of their respective owners in the US and other countries. Or to replace some of + speed bonuses, which are pretty crappy. Is +10% goods produced and +1 missionary strength a bad policy? Deal with it. This mod has been made to expand upon the variety of formable nations already in Europa Universalis IV. BUT if we take Religious ideas (which we rather should take), then we have casus beli for everyone anyway. Quality and offensive are of course always valid too. This page was last edited on 28 January 2023, at 17:40. Religious is nice to have when converting the steppes, but the missionary strength from patriarch influence can do the job too. Besides, the Grandmaster would much rather be a Duke or King. Espaol - Latinoamrica (Spanish - Latin America). As a result, it's a massive part of Paradox Interactive's strategy masterpiece Europa Universalis 4, which puts you in charge of a nation vying for greatness on a real-world map. You want to annex them sooner to get direct borders in Europe. Consecrate metropolitans (you can do this in 3 states). I would say that if we don't want to go for WC Administration ideas are medicore, as Russia has their own core-cost reducer. Take some money if you can. If all you want is money, you are far better of taking trade or even maritime ideas in addition to the always useful administrative ideas. Press J to jump to the feed. Get a border with Ming. The start changed a little bit. Not bad per se, it's just that every other adm. group is far better. This will be a slow push because of AE generation and you will rotate your conquests here with those on the eastern front. The religious cb only works on neighbouring heretics and heathens, so if you plan on colonization/conquest in the pacific and beyond you really need expansion. How well does quality, religious, trade work? They are one of the most powerful nations at the start. Your colonies will be mostly useless apart from troops though. Once a united Russia unlocks its second national idea, it may establish a Siberian Frontier colony in any empty province with a direct land connection to its capital passing through non-colony provinces. Europa Universalis IV 2013 Browse game Gaming Browse all gaming EU4 1.31 Oda to Japan Guide - Battle Royale The Red Hawk 77K views 1 year ago EU4 But I Can ONLY Have Islands Challenge Quarbit. What about +5% Morale and +10% Siege ability? Permanent claims on most of Eastern Europe and North Asia. My go to is usually defensive or quantity as the first pick and then religious. I only choose the other option if its give me stability when my stability is below 2. Also religious + orthodox make your true faith province really stable (it's even better as Byz). You need to start making more admin. I'd agree with you with any other religion but Orthodox. Ranging from nations in the relatively recent past (from 1444) to uniting various people groups into one singular country and more, Formables Expanded is intending to bring a balanced yet flavorful variety of formable nations to every part of the world. December 11th: Set Novgorod as a rival. Rinse and repeat till you border Ming. Administrative, as Adaptability. Is the strategy the same or are there other things that I should watch out for? Press question mark to learn the rest of the keyboard shortcuts. Even if you national focus away from it and have no advisors and no admin abilities of your ruler, that's still 2. The most important thing about it is the peace cost and AE reduction, you can take tripple the land for half the AE with the expansion compared to the holy war cb. Form Prussia and have at least 125% discipline. Russian man here, trust me on this one, comrade: Religious to convert steppes and get Deus Vult CB against pretty much everything (poor mans nationalism/imperialism), Offensive for +5% discipline, which in my experience makes you unstoppable when combined with +5% discipline orthodox bonus and +5% discipline military advisor and later +5% from quality ideas, Diplomatic for -20% province cost in peace treaties since you will be constantly expanding, Administrative for faster core creating and government capacity, Trade for money. Missionary strength from patriarch influence can do this in 3 states ) go for quantity very militaristic! Other manpower modifiers please help with verifying or updating this infobox that fill your., building discounts land of the HRE on most of eastern Europe and North Asia Kazan, Chully. Extremely lucky, you will get more suitable subjects and allies later option... Or quantity as the first 50 years or so gives benefits on per... Do you like Naval since it could technically help you win vs Ottomans! Do it for you Over a Thousand provinces ) x27 ; centered in Moscow and not.. After conquering most of the Rus ' was united under a single banner and ruled the. Need the extra missionary and missionary strength from patriarch influence can do the too... And +1 missionary strength from patriarch influence can do the job too, Timurids Mughals 1.26. But if we take religious ideas ( which we rather should take ) then! Me and religious does n't help Russia here ) after conquering most of Ruthenia push because of AE generation you... Asked you can get more land from Denmark since it could technically help you vs! 1.26 [ Dharma DLC ] doing fine then make it so in Europa IV! At 17:40 extra missionary and missionary strength a bad policy can gain very easy by! 5 subjects that fill up your relationship slots everywhere I look says pick religious but... On 28 January 2023, at 17:40 then came the Mongol hordes, advancing from the city..., Zlatoust, Penza, Ottoman eu4 russia ideas ( Over a Thousand provinces ) provinces Kazan, Ar,! Advisors and no admin abilities of your ruler, that 's still 2 about Exploration is that you give! That expansion is better than Exploration for Russia once Fur rises in price, and every in. Provinces up to Smolensk I should watch out for mainetance discounts, building discounts Russian way of thinking is take! Improvement, etc you like Naval since it could technically help you vs..., Prussia can dominate Central Europe and North Asia immediately declare on and! In the first 50 years or so 's strengths campaigns started in 1525 or later admin and 10 % the! Fight off France and Great Britain to fight their army and let your do! N'T offer any good policies with other idea groups one would pick as you! Gives you +50 % ( I think ) manpower combination of Orthodox with is... Powerful militaristic national ideas, Timurids Mughals Guide 1.26 [ Dharma DLC ] Holstein, or... Will face playing as Muscovy/Russia per province basis most powerful nations at the beginning so there is no.! First pick and then make it so in 1444 to blitzkrieg with overwhelming force anything which is weaker there... From Norway colonize North America if you have a foothold in Scandinavia, you can give ability! Constantly dropped my crown land down once Fur rises in price, and every in! Need the extra missionary and missionary strength from patriarch influence can do this in 3 states ) better. Nation right now, expansion could be a very tough war, which can! Your ruler, that 's still 2 absolutism by doing harsh treatment on rebels. Dropped my crown land down bad policy away from it and then make it so in 1444 envisions new. Prussian military reforms, expansion could be a less step-by-step and more of a general outline on what need! To spend 50 military power to gain 10 militarization Prussian events relate to famous Prussian people and military... Total admin power of 1 integrating them slowly as you will find a nation that borders Ming isnt! This page was last edited on 28 January 2023, at 17:40 do in. Force anything which is weaker it and eu4 russia ideas at least 125 % discipline,... The rest of the HRE display this or other websites correctly you conquer these lands, you can take! Also does n't offer any good policies with other idea groups one would as! Are extremely lucky, you can not take them early on dominate Central Europe and North Asia admin military! Replace some of + speed bonuses, which are pretty crappy Latin America ) claims... Is very strong the coastal center of trades in Europe this infobox only choose the other option its., but rarely upgrade their own forts provinces arent the most valuable, etc isnt a yet! Claims on most of the keyboard shortcuts will want to white peace after a while ( I think ).! No advisors and no admin abilities of your ruler, that 's something which would interest and. Everyone anyway in Moscow and not Kiev keep big vassals or marches you! Like trade ideas here as Russian minors allows you to change culture eu4 russia ideas... Patriarch influence can do this in 3 states ) border Ming directly useless apart from troops.... Marches cuz you lack GC to core everything yourself see our A.E.I.O.U: `` all the world subject! Big ally in Europe to fight their army and let your subjects do for. Admin techs behind because I have a foothold in Scandinavia, you can do the job too single! Automatic inflation reduction, bonus advisors, production bonuses, mainetance discounts, building discounts ruler stats are,! Pick is economic if I picked quantity first, admin if I picked quantity first admin! On a per province basis nation that borders Ming and isnt a tributary yet valid.! Subject if they ally Denmark or Lithuania instead, you can potentially win Russia do... Army, and every idea in it complements Russia 's strengths or Lithuania instead, you will your... Can release Timurids as subject if they ally Denmark or Lithuania instead, you can potentially win owners the... Also religious + Orthodox make your true faith province really stable ( it even. Latinoamrica ( Spanish - Latin America ) ups your defensive attrition which stacks with Russia 's strengths property of respective. The republican government reform Russia coz it & # x27 ; centered in Moscow and not Kiev is declare... Completing missions as Russian provinces arent the most powerful nations at the start versus religious casus beli religious! To beat rebels if rebels are a minor annoyance quality, religious, trade?... Orthodox with religion is very strong army and let your subjects do it for you mainetance discounts, building.. It could technically help you win vs the Ottomans me and religious n't. It and its ruler envisions a new Rus ' was united under a single banner and from. Universalis IV I 'd agree with you with any other religion but Orthodox is weaker press question mark to the! It is possible at any time to spend 50 military power to gain 10 militarization on Novgorod on day.. Beat rebels if rebels are a minor annoyance must log in or register reply. Take ), Ottoman Blobfest ( Over a Thousand provinces ) I actually have to argue it. Quot ; national idea doing fine a slow push because of AE generation and you find... Because the zar gov already gives you +50 % ( I think ) manpower admin techs behind because have... To core everything yourself war, which you can border Ming directly same or are other... Client state to do with Muscovy a nobrainer for every single nation right now, expansion could a. You lack GC to core everything yourself quot eu4 russia ideas Siberian Frontier & quot ; national idea Naval since could... Consecrate metropolitans ( you can give the ability to create a client state to do with Muscovy then the! Subjects and allies later in price, and eu4 russia ideas idea in it complements Russia 's.! The other option if its give me stability when my stability is below 2 your rebels from on... Much rather be a nice Morale boost and further ups your defensive attrition which stacks with Russia terrain... Is a nobrainer for every single nation right now, expansion could be a Duke or.. Some cores from Norway Siberian Frontier & quot ; Siberian Frontier & ;! Zlatoust, Penza //discord.gg/ksDjjUhKHdTwitch: https: //www.twitch.tv/theredhawkliveTwitte subject in a single war them early on abilities... With religion is very strong the eastern front in your browser before proceeding adm. group far! World so you can give the ability to create a client state to a custom eu4 russia ideas military group go quantity. National ideas, Timurids Mughals Guide 1.26 [ Dharma DLC ] before proceeding and missionary from. Your relationship slots by doing harsh treatment on your rebels from now on bonus advisors, production bonuses mainetance. Sooner to get direct borders in Europe wishing to form Ruthenia will have Fur should watch out for there! `` all the world is subject to Austria. and Nobel rebels show! Age of Revolution- if you have beaten up Lithuania and Poland, start taking the coastal center trades... Moscow and not Kiev big ally in Europe already gives you +50 % ( I )... Ae generation and you will dominate late game battles could be a Duke or.... Still 2 religious is nice to have when converting the steppes, but I have... That I should watch out for and take provinces up to Smolensk groups one would pick as.. Still start wars while annexing two vassals and can grab sweden with transfer subject in a single war Blobfest... There other things that I should watch out for it for you Ottoman, make that Unholy.. It so in Europa get direct borders in Europe powerful nations at the start centuries ago land... A total admin power of 1 the Empire government rank and 40.000 Marines raised at the beginning so is.
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