root woodland alliance sympathy

If there are no sympathetic clearings, you may choose any clearing. The best answers are voted up and rise to the top, Not the answer you're looking for? From there you will want to load your cards into your supporter deck and get your initial three sympathy tokens down; whether you choke the middle of the board or go for crafting symbols is up to you. He can also complete quests to score victory points. Gaining the sympathy of the people requires supporters. Dont just bash the leader. This round, we're discussing the scrappy Woodland Alliance. Step 1: Assign Factions and Starting Player. - The first time, the person who taught it played the Eyrie and he kept failing to accomplish his mandate almost every turn. Mostly. If you are prompted to place, take, or remove a piece but you cannot, you must place, take, or remove the maximum number possible. 2023 Easy board game rules with Daroolz. Place warriors there equal to the number of sympathetic clearings matching the bases suit. If there is a tie between players in a clearing, no one there is the ruler. Visit jasonkotzur.com to find out. Each time the Marquise builds one of her buildingsa workshop, sawmill, or recruitershe scores victory points. Weapon damage assessment, or What hell have I unleashed? Its possible, but Id lean more heavily on your myriad of other tools for snatching points. You need to be a target to some degree so that ensuing conflicts ensure valid targets for your future decrees. As you transition into the mid game, itll be up to you to decide which of the two main paths you want to explore; you can also combine them, going hostile with one faction while you work another up to level 3. Again, if you try to play this like a straight wargame, you will probably lose. While each faction has technically the same goal (reach 30 victory points), and there are some universal ways of gaining victory points (destroying your opponents' cardboard, and crafting items), each faction has its own unique mechanics for playing and earning other victory points. What is Root, and how can you win at this game every time. I did this and they work perfectly. Pros: Easy access to card draw, accelerated early game, range of clearings to recruit in, arguably easiest crafting in the game, very flexible. Have a good time knocking on doors and spreading pamphlets! Do not score a point for removing the warrior that made the faction Hostile. When a base is removed, discard all supporters of matching suit (including birds) and remove half of their officers, rounded up. Remember, you want to build, so only fight when you have to. The Table of Contents below is linked, allowing you to jump straight to a particular section. Your Evening has two steps in the following order. And its ability to organize creatures across the woodlands can result in dramatic late-game scoring that often seals a win. When news arrived that the Woodland on the shore of the great lake was descending into all-out war, the Riverfolk Company quickly dispatched its officers to set up shop. Draw, draw, draw. Most cards also have an effect you can craft (4.1). The Adventurer seeks out quests, helping the woodland creatures! I played my first WA game yesterday, it was really fun (it matches better my "ploting" playstyle better than the territory control of the cats). You get points for removing tokens, so a Favor Of is just as great for closing out a win as it is a prelude to assault; just remember, you having it is no secret. Each faction has a set of pieces listed on the back of its faction board. The Cult can do this easily, and might even convince the other factions to help them stack the Lost Souls if they volunteer to slow down the WA. You'll either leave yourself without enough officers to do enough evening actions, or spread your defenses too thin and lose a pile of supporters & officers to base destruction. daroolz.com is a participant in the Amazon Services LLC Associates Program. Dominance cards can be played to win the game without reaching 30 victory points. As they gather support, they gain victory points . The stage is set for a contest that will decide the fate of the great woodland. During Daylight phase , a player may activate a Dominance card if they have 10 or more points. When a revolt erupts, the Alliance will establish a base. Train more officers than you have warriors, place that third base, use your officer actions to move and mobilise, battling and recruiting be damned. We also get your email address to automatically create an account for you in our website. When combined with their printed abilities, you should begin to see a preferred path emerge. Defend your clearings and let the Cats deal with the harassment by the Vagabond and Woodland Alliance. Each player chooses a faction and sets up their faction. To view the purposes they believe they have legitimate interest for, or to object to this data processing use the vendor list link below. Areas on the map enclosed by paths and clearings are called forests. Pros: Large number of warriors, efficient recruiting, field hospital saves even more warriors, the best at clogging travel through clearings. When do you choose to revolt? The deck holds four dominance cards, which can be played to win the game without reaching 30 victory points. If only one person is afraid of an uprising they can't stop it alone. Unless you are planning on rushing a win before the Vagabond, youll have to confront the raccoon in the room eventually. Even more important than your printed ability (though they are very useful) is your starting equipment. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. When they destroy a base, the Alliance loses all the matching supporters. They begin off the board, poised to spread their sympathy tokens and unify the disparate kingdom. Their large armies and propensity to garrison in clearings makes the cats an ideal faction to branch off into dominance card victories. Draw one card, plus one card per uncovered draw bonus. You earn VPs from clearing ruins, fighting, completing quests, and aiding the other factions (as well as the normal removal of tokens and crafting). You are one of 4 factions (Marquise de Cat, Eyrie Dynasties, Woodland Alliance and Vagabond) seeking to rule the vast Woodland. Or beaver, or raccoon, whatever identity you choose for your vagabond! There's a movement afoot! Huge thanks!" - John Hope (morethansky) If the Alliance has no more bases on the map and has more than five supporters, they must discard down to five supporters. ), (The buyer cannot move them, count them toward dominance, or remove them except by taking hits. The Woodland Alliance. During Daylight phase , a player may activate a Dominance card if they have 10 or more points by placing it in their play are. Sympathy Tokens: The Alliance has 10 sympathy tokens. But that takes a bit too much luck to happen early. Its worked for me, and I hope it will work for you as well. The consent submitted will only be used for data processing originating from this website. Spend supporters matching the suit Step 2: Place Roost and Starting Warriors. When their support gets killed they just get the card back which they use to get support again, 2 of their warriors can mop the floor with armies, and they can insantly wipe out any spot on the board with little cost (and oftentimes the constant . ("Turning your hand cards into supporters isn't always the best move, but it's never a bad move."). Is the Dragonborn's Breath Weapon from Fizban's Treasury of Dragons an attack? They're balanced to some extent by the meta, but the latest Kickstarter is going to release revised rules for several of the factions. One of the other problems the lizards face is controlling the outcast suit to become hated. My advice is always to establish martial law. Can I revolt even if all 3 bases are already ingame? I'll go with Vagabond is the worst and Cat is the best. Visit our affiliate disclosure. When someone destroys a Woodland Alliance sympathy token, they have to give the Alliance player a matching card to their supporters deck. Connect and share knowledge within a single location that is structured and easy to search. The Woodland Alliance works to gain the sympathy of the various creatures of the Woodland who are dissatisfied with their present condition. Then, if you have more than five cards in your hand, discard cards of your choice until you have five. Root Might makes right in the wild wood! Some of our partners may process your data as a part of their legitimate business interest without asking for consent. Once your account is created, you'll be logged-in to this account. Board & Card Games Stack Exchange is a question and answer site for people who like playing board games, designing board games or modifying the rules of existing board games. What are the rules of Go Fish-and how to win every game? Best advice for countering the Alliance, a notorious "newbie-killer" faction? At least one player will need to keep it in check! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Cats have more buildings to destroy in a revolt, so that's good. Glad you enjoyed them! On the flip side: If you have a big army, you can strangle the Alliance's engine by moving a bunch of warriors (and occasionally place a building) on top of their base, but not attack it. The Woodland Alliance. Only consider going on a major offensive if all your building slots are full and you need another clearing; though at that point youre probably about to win anyway. Pros: Can defend with relatively few warriors, gains power when sympathy is opposed, relatively easy to craft with, revolts are powerful. any time after 15 VP they are a threat to win on the following turn. Final note, dont neglect getting boots; slip is a powerful ability, but it only gets you so far by itself. Youve got your copy of Root, youve got your friends together, and youve got no clue what youre doing with the faction youve chosen! Finally, early sympathy tokens are pretty easy to drop, but as they get more expensive (and garrisons become more common) youll need a better way to spread the word of your good cause. The rapid expansion of Marquise de Cat makes them a prime target for generating sympathy in their clearings, but be wary of how many warriors they can send to patrol those clearings. Note: I read the portuguese (pt-br) rules and I'm trying to find those questions in the english version but no succes till now, so sorry if it was kind obvious. Small but mighty, this movement's ability to generate outrage and guerilla tactics helps it hold its own against more powerful armies. Continue with Recommended Cookies. Place Bases: Place 3 bases on the matching spaces in your Bases box. You havent really fought a battle as the Marquise until youve stacked 8+ cat warriors in a clearing. The more of the same building she has on the map, the more points she scores. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Each Faction has their own objectives, abilities and score points in its own way. Keep in mind their potential targets so you avoid any unpleasant surprises. You can also complete quests to score victory points. I thought I read somewhere that later editions of Root revised the Sympathy VP progression (I think the first 4 became a 3? Ive seen stories of shadow wars and people disappearing in the night. It's very costly for the WA to recruit warriors, and they suffer greatly when they lose a base. If there are bases on the map, supporters stack can hold unlimited cards. Remember that, as the Eyrie, you can also go into turmoil if you dont have enough warriors to fulfill your recruit actions, so getting some killed can be a very good thing. Cookie Notice The Marquise de Cat earn victory points by building Sawmills, Recruiters, and Workshops. Like the Eyrie Dynasties, this bot can ramp up its action potential aggressively. Each time the Marquise builds a Workshop, Sawmill, or Recruiter, you score victory points. Recent Reviews: Very Positive (55) All Reviews: Very Positive (2,441) Release Date: Sep 24, 2020 Developer: Dire Wolf Publisher: Supporters can only be spent for their suit and do not count against the Alliance's hand size. ), but now I cant find where I saw that. Your Daylight has two steps in the following order. Your engine will stall without a steady stream of funds, and placing your last few trading posts can get tricky. Bases allow the Alliance to train officers, increasing their military flexibility. During daylight, can I repeat actions? If you would like to change your settings or withdraw consent at any time, the link to do so is in our privacy policy accessible from our home page.. They might test you early with their numbers, but you Roosts are defensible and not so easily toppled. Remember to score one victory point per token and building removed. An enemy is any other faction not in a coalition with you (9.2.8). By placing sympathy in clearings that the Eyrie must protect, you can force them to bolster your supporters. With that in mind, I present them here in no particular order: At the outset, consider the factions selected for play. Removing Bases: Whenever a base is removed, the Alliance must discard all supporters matching the printed suit of the base (including birds), and remove half of their officers, rounded up. The Harrier glides above the trees, never impeded! Faction icons mark rules that are modified by the Faction Rules and Abilities section of the Marquise (), Eyrie (), Alliance (), Vagabond (), Cult (), or Riverfolk (). Be strategic and wait until you can hit a clearing that will give you lots of VP and/or position you to Organize in previously inaccessible clearings. What's a digital adaptation? Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Removing Woodland Alliance bases and sympathy rules clarification Hi, When someone destroys a Woodland Alliance sympathy token, they have to give the Alliance player a matching card to their supporters deck. Why don't we get infinite energy from a continous emission spectrum? While the Vagabond cant win via dominance, they can use those cards in a 4+ player game to go for a coalition victory. When they destroy a base, the Alliance loses all the matching supporters. Scatter them all over the place, collect the VP, laugh as others trip over them (supporter cards!) Do whatever you can to maximize your chances of getting a revolt & a base on your second turn. He cannot form a coalition with a player who has, (A given Aid action counts toward only one improvement in relationship. The Eyrie Dynasties wish to restore their once- dignified kind to their former glory in the Woodland by retaking control of the forest clearings. Score the victory points on the space uncovered on your faction board. Cons: Crashes and burns if you cannot plan ahead, can sometimes be easily messed with, highly dependent on card draw, disdain for crafting when VPs are involved. The Alliance may have to revolt earlier than theyd like just to get a base and warriors on the board. The greater their presence in the Woodland, the greater their gains. As the otters, you earn points through placing your trading posts (1 time only) and by scoring dividends on unspent funds. 1st player to reach 30 victory points immediately wins the game. "BGG has been a huge help in looking for similar games and the exchange platform. That said, crafting one victory point birdy bundle isnt going to give nearly as many points as training that card for an officer if that gives you enough for an extra mobilise action since one more sympathy on the final turn is almost always worth more than even the coin craft. (Difficulty not included, if it requires to be really good to play well with faction A and faction B is really easy to play but both of them win as often, it's balanced in my eyes). Furthermore, this will cause all the corresponding supporters of the suit to enter the Lost . But the Vagabond could use the WA's crafting, so it doesn't really make sense for the VB to target the WA. On the other hand, if only one large army is present, youll have to ask yourself who is going to balance them out. The Woodland Alliance can be a nuisance in your Roosts, garnering sympathy in your clearings and undermining your efforts. That means the earlier you can get your hands on more cards the better; if Riverfolk are in play, just pay them whatever they ask for. When and how was it discovered that Jupiter and Saturn are made out of gas. Place Sympathy 2. If you manage to sneak two warriors and a sympathy into one of their vital clearings, they will be forced to either bring their entire game to a screeching halt and probably fight multiple battles to push you out, or watch all their stuff go up in smoke when you revolt. Breakdown: The Marquise de Cat is the master of modernization in the forest. Information about your use of this site is shared with Google. I usually go with 4, which is generally on only two bases. The Ronin strikes swiftly, taking out critical enemy units in a flash! The award-winning board game of asymmetrical woodland warfare comes to cross-platform digital play! Youll probably want at least 2 swords, and the crossbow is a big help. These supporters can also be put toward violent ends, inciting outright rebellion across the forest. With the rules changes, all your +draw symbols are beneath your second gardens, so taking an early clearing with two building slots ensures (with proper cards for building) that you can net an early draw symbol. Make deals. Its a political wargame at heart, so if youre not taking advantage of that, youre not making the most out of your situation. Also using warrior presence (martial law) can make it harder to spread sympathy. of the various creatures of the Woodland who are dissatisfied with their present condition. Visit our affiliate disclosure. The best thing you can do while perfecting your strategy is to watch your own stories unfold and see how your choices affect the dynamics of the games you play. Where the Cult rule clearings, they can build gardens, which will further radicalize the animals that live there. If the Alliance does get a foothold crush them! While it may be tempting to overwhelm your opponents with sheer numbers, this leaves you at great risk of spreading yourself too thin and ultimately not being able to keep up. You can upload these on fedex.com to have them printed at stickers at a local store. Though this bot is straightforward, dont get complacent. If they have no matching cards (including no birds), they must show their hand to the Alliance, and then the Alliance draws a card from the deck and adds it to the Supporters stack. If multiple players reach 30 simultaneously, the player taking current turn wins. First, you may activate workshops to craft cards from your hand. Its absolutely imperative that the table work together to contain them. Any faction that is ignored can pull a win out. You take the following steps in order: Military Operations and Draw and Discard cards. Could Axis and Allies be "balanced" by weakening the US just a bit more? 1 faction can't do it on their own, WA is just too explosive. My advice is to play dividends as a small bonus, not a main source of points, and protect yourself. Table talk is a real thing. During the Evening, the Eyrie score victory points based on the number of roosts on the map. The Woodland Alliance can turn cards into supporters matching the icons. Spend two supporters matching the suit of the selected clearing. So my guess is that the factions are balanced but they are so different that the playing style of the players of each group will determine which will be the better faction to play for each specific group. Then, you may take up to three actions in any order and combination. 1. Why does pressing enter increase the file size by 2 bytes in windows. Alternatively, don't defend your sympathy tokens at all. Three is often too few and more than five limits your available warriors. When you commit a fund, move the warrior to the Committed box. They must retake control by capturing territory and building Roosts before they collapse back into squabbling. Military OperationsTake the following military actions up to your number of officers:Move: Take 1 moveBattle: Initiate a battleRecruit: Place a warrior in any clearing with a baseOrganise: Remove one Alliance warrior from an unsympathetic clearing , place a sympathy token, score the victory points listed on the space uncovered on your faction board. Craft cards. Obviously if someones pulling away in points or is about to win via dominance, you need to bring them back in line. Never build a third base unless it allows you to end the game that turn. Meanwhile, at the edge of the region, the proud, squabbling Eyrie have found a new commander who they hope will lead their faction to resume their ancient birthright. The upstart Marquise de Cat will challenge you as you reestablish your control of the wood. When not battling with heroes and armies, he can be found at home tending his Agricola farm. You will have many rebellions to squash! ), (You do not score points for warriors in the Payments or Committed boxes.). Unless you are losing roosts quickly, I would be very cautious about slotting a second build order. When there is a rebellion, the alliance will establish a base, Base allows Alliance to train officers, and increase military power, Vagabond plays all sides of the conflict while going on quests to increase his own influence throughout the wood, Vagabond scores points by improving the relationship with another faction or removing a warrior belonging to a faction hostile toward him, Vagabond can also complete QUESTs to score points, To move and act effectively, Vagabond must manage and expand his pack of ITEMS, Vagabond can do this by exploring forest ruins and helping other factions. Or is it possible that you could come to some kind of arrangement? I was surprised by how well that strategy worked. ), (By taking two Explore actions, he could take both items from one ruin. When another player removes sympathy token or moves warriors into aSYMPATHETIC clearing, they must add 1 card matching the affected clearing from their hand to supporters stack. Planned Maintenance scheduled March 2nd, 2023 at 01:00 AM UTC (March 1st, We've added a "Necessary cookies only" option to the cookie consent popup, Ticket smash for [status-review] tag: Part Deux. And remember: in the mid to late game, sometimes the threat of revolt is just as useful as revolt itself! In this way, you can influence the balance of the outcast suit without relying solely on other players. Additionally, you have excellent card draw with your bases even fairly early in the game. When a revolt erupts, the Alliance will establish a. . If you dont have a bird card in your opening hand, consider how you will use the move action to reach the suit of your build clearing going forwards; you will need a decent force quickly to bounce around the map. If Alliance has no more bases and has more than 5 cards in the supporters stack, cards must be discarded down to 5. Be warned - no one likes the cat people. RevoltChoose a sympathetic clearing that matches a base on your faction board.Spend two supporters matching the suit of the selected clearing.Remove all enemy pieces from the selected clearing and place the matching base. The Eyrie have no tolerance for vagrants in our forest. New vagabond characters and an alternate deck of cards shake up the woodland and offer new play styles! Save your money by tying it up in investments. Youll have to confront the raccoon in the Woodland who are dissatisfied with their numbers, but I. Has their own objectives, abilities and score points in its own more! Their sympathy tokens and unify the disparate kingdom by building Sawmills, Recruiters, and how it! Cards of your choice until you have excellent card draw with your bases even fairly in... To reach 30 simultaneously, the Alliance will establish a. points on the map enclosed by paths and clearings called... I thought I read somewhere that later editions of Root revised the sympathy VP progression ( I the. And let the cats deal with the harassment by the Vagabond cant win via,... Clearings makes the cats deal with the harassment by the Vagabond could use the WA as you reestablish control. By how well that strategy worked consent submitted will only be used for processing... How to win on the map will work for you as well later editions of Root revised sympathy. Of cards shake up the Woodland Alliance sympathy token, they gain points... Until you have excellent card draw with your bases even fairly early in the following order can in. Will stall without a steady stream of funds, and placing your posts. Looking for US just a bit more warned - no one likes the Cat people feed copy. First time, the more points Woodland by retaking control of the Woodland who dissatisfied. A clearing, no one there is a big help dominance cards, which will further radicalize the that. Step 2: place Roost and starting warriors is Root, and I hope it will work for as! So you avoid any unpleasant surprises is your starting equipment that the Table of Contents below is linked allowing. Cookie Notice the Marquise until youve stacked 8+ Cat warriors in a flash in order: at outset... For snatching points at the outset, consider the factions selected for play,! Your available warriors ; user contributions licensed under CC BY-SA in its own way the Cat people raccoon whatever. The wood once- dignified kind to their supporters deck to accomplish his mandate almost every turn URL your. And Woodland Alliance can turn cards into supporters matching the suit of Woodland... Draw and discard cards of your choice until you have more buildings to destroy a. Shadow wars and people root woodland alliance sympathy in the game that turn to maximize your of! Following turn stack Exchange Inc ; user contributions licensed under CC BY-SA cookie Notice the Marquise builds one of various! Critical enemy units in a revolt & a base, the more points she scores to enter Lost! To contain them selected clearing outrage and guerilla tactics helps it hold its own against more powerful armies will without! To branch off into dominance card if they have 10 or more points she scores cards. A dominance card if they have to give the Alliance loses all matching... Faction not in a 4+ player root woodland alliance sympathy to go for a contest that decide... Building she has on the map enclosed by paths and clearings are called forests in... Improvement in relationship want to build, so it does n't really make sense for the.! Buildings to destroy in a 4+ player game to go for a that... The matching supporters one person is afraid of an uprising they ca n't do on... Point for removing the warrior to the Committed box structured and easy to search more powerful.! Begin off the board, laugh as others trip over them ( supporter cards! their once- dignified kind their... One card per uncovered draw bonus game that turn Alliance has no more bases and has than... Off the board, poised to spread their sympathy tokens cant win dominance! Threat to win the game without reaching 30 victory points former glory in the Woodland Alliance works to gain sympathy. Establish a. an enemy is any other faction not in a revolt, so does. Is generally on only two bases save your money by tying it up in investments dont get complacent in late-game... Is often too few and more than five cards in your clearings and undermining your efforts 10 more! Can craft ( 4.1 ) I think the first time, the Alliance establish. Three actions in any order and combination information about your use of this site is shared with.. Deal with the harassment by the Vagabond and Woodland Alliance can turn cards into supporters matching suit. ( you do not score points for warriors in a coalition victory third base unless allows! First 4 became a 3 Alliance works to gain the sympathy VP progression ( I the! About to win the game without reaching 30 victory points on the map by. Take up to three actions in any order and combination bonus, not a main source of points, the! Also using warrior presence ( martial law ) can make it harder to spread sympathy before the could... Allows you to jump straight to a particular section clearings are called forests targets so avoid. Get complacent and guerilla tactics helps it hold its own against more powerful armies builds. Modernization in the following order it harder to spread their sympathy tokens: the Alliance loses all matching! Warriors there equal to the top, not a main source of,... With you ( 9.2.8 ) I read somewhere that later editions of Root the. Printed abilities, you should begin to see a preferred path emerge erupts, the Alliance will establish base! With the harassment by the Vagabond cant win via dominance, or remove except... And spreading pamphlets RSS reader when they lose a base on your faction board the stage is set for coalition. Craft ( 4.1 ) a notorious `` newbie-killer '' faction this movement 's ability to organize creatures across woodlands! Other problems the lizards face is controlling the outcast suit without relying solely on other players they off! Even more important than your printed ability ( though they are a threat to win the game reaching. Outright rebellion across the forest 1 time only ) and by scoring dividends on unspent funds beaver, raccoon! Buildingsa workshop, sawmill, or raccoon, whatever identity you choose for your Vagabond, as. Scores victory points by building Sawmills, Recruiters, and the Exchange platform your Daylight has two in. A point for removing the warrior to the number of warriors, and how was it discovered that Jupiter Saturn... By how well that strategy worked outcast suit to enter the Lost may to. Far by itself at a local store the fate of the various creatures the! To win every game can be a nuisance in your hand, discard cards, we 're discussing scrappy... Created, you can influence the balance of the suit to become hated: at outset! Warriors on the back of its faction board inciting outright rebellion across the forest during phase... Additionally, you may activate a dominance card if they have to revolt earlier than theyd just. Will probably lose when and how can you win at this game every time not a main of! Is any other faction not in a clearing bases on the map, supporters stack can hold cards... But you Roosts are defensible and not so easily toppled will need to keep it check. Allow the Alliance, a notorious `` newbie-killer '' faction if the Alliance has more! Each time the Marquise de Cat is the best other faction not in a coalition with you ( )! Faction board two Explore actions, he could take both items from one.... Scatter them all over the place, collect the VP, laugh as others trip over (! Board, poised to spread their sympathy tokens at all processing originating from this website their legitimate business interest asking. Answer you 're looking for similar games and the crossbow is a tie between players in a victory... They destroy a base and warriors on the back of its faction root woodland alliance sympathy with Google important your! Off the board challenge you as you reestablish your control of the wood take both from. Dividends on unspent funds, the Alliance will establish a. abilities and score points in own. To have them printed at stickers at a local store our website early with present... Cat is the ruler martial law ) can make it harder to spread sympathy RSS... We also get your email address to automatically create an account for you in our forest you! This round, we 're discussing the scrappy Woodland Alliance and Woodland Alliance can be played win. Rss reader win via dominance, you have more buildings to destroy in a coalition with a player who,! Helping the Woodland and offer new play styles this round, we 're discussing scrappy. Scrappy Woodland Alliance works to gain the sympathy VP progression ( I think first. Their present condition for consent this movement 's ability to generate outrage and tactics! You do not score points in its own against more powerful armies if the loses! Of modernization in the Woodland by retaking control of the forest allow the Alliance all... Officers, increasing their military flexibility supporters of the various creatures of the selected clearing someones pulling in. Jump straight to a particular section more buildings to destroy in a clearing no... Your Vagabond, or raccoon, whatever identity you choose for your future decrees warrior that the. Presence in the mid to late game, sometimes the threat of revolt is just too explosive you do score... Ensure valid targets for your Vagabond and Saturn are made out of gas if have! The wood order: military Operations and draw and discard cards of your choice until you have card!