Playing a Ranked Match as Onion won't affect your Beef rank, Each character starts out Unranked. Backflip cancels were a niche tool and were removed to make meaty situations simpler for the opponent, Gameplay: Fixed major input buffer bug where input delay (when playing Online) lined up incorrectly with hitstop, potentially causing inputs to buffer extremely long (eg doing Garlic's Dash and getting Sneak without the second press), Online: Limited max custom input delay 20 > 10, Canary: Disabled Ranked when playing on Canary test builds, Ranked: Expanded search range for Similar Opponents 100 > 150, Ranked: Expanded search range for Stronger Opponents 300 > 400, FAQ: Added info about Ranked and how search ranges work, Training: If you pause gameplay, and then tab out and back, the gameplay will now stay paused, About: Added link to new official TLA YouTube channel, Gameplay: Fix very minor animation/positioning bugs with the transitions into BURST and the followup falling animation, Ranked: Fixed bug where a ragequit was detected without both players agreeing to play, Ranked: If the opponent chooses to exit at the win screen, you now get a error message rather than going straight back to the main menu, Ranked: Disabled the Escape key during connection setup and gameplay, Lobby: Disabled the Escape key if you're playing (spectators can still leave), Ranked: Fixed bug where input delay was defaulting to 0 regardless of connection quality, Menu: Added input delay indicator on the loading screen, Menu: Only show the Ranked warning (about the upcoming reset) once per browser session, Menu: Only show the Lobby warning (about the host leaving) once per browser session, Menu: Added brief loading screen during Online connection flow to fix race condition that would show the wrong screen for a very brief moment, Gameplay: Fixed bug where Beef was vulnerable during BEEFCAKE's active frames and was trading with multihit attacks (eg. Online: Switched over to new handshake server. Makes crossup moves more consistent. Existing mods will be converted to (impactType: "none"), Modding: Existing mod attacks with (damage >= 100) will be converted to (impactType: "large"). NOTE: We want to keep Pork's 50/50 traps, but slightly reduce the frequency. Tough Love Arena. The game has crashed. This project is built in Minecraft PE, So the tallest building is only about 120 meters. The first hit bonus is down 50% > 20% and the scaling floor is down 40% > 30%, Gameplay: All normal throws have had their proximity range slightly increased, Gameplay: All Light attacks (except Trip) now apply 2 additional scaling when starting a combo, Gameplay: All Jump attacks now apply 1 additional scaling when starting a combo, Buffed Noodle/Rice: Both hits of Slap do 50% more pushback, Buffed Noodle/Rice: Slap's second hitbox extended to consistently hit with new pushback and better match animation, Nerfed Noodle/Rice: Slap can no longer be RAPID cancelled, but this is mitigated by the new cancel options, Nerfed Noodle/Rice: Starting health reduced 1000 > 950, Buffed Noodle: Both hits of Slap can now cancel into Whip Splash with Forward + Heavy, Nerfed Noodle: Trample hitstun and blockstun reduced on all frames but the last, making trades less advantageous, Nerfed Noodle: Frenzy now applies 3 additional scaling when starting a combo, Buffed Rice: Both hits of Slap can now cancel into Swipe or Whip Splash with Heavy and Forward + Heavy respectively, Nerfed Rice: Swipe disadvantage on block increased -7 > -9 to make approaching easier, Nerfed Rice: Teleport hitbox has been removed, Buffed Beef/Pork: Starting health increased 1000 > 1050, Buffed Beef/Pork: Heavy Punch advantage on hit increased +4 > +7, meaning you can now link into Gutpunch, Buffed Beef/Pork: Palm pushback increased 50% and extended hurtboxes removed, making it effectively safe against light attacks in most situations, Buffed Beef/Pork: Palm damage increased 50 > 60, Nerfed Beef/Pork: Heavy Punch damage reduced 90 > 80, Nerfed Beef/Pork: Heavy Punch disadvantage on block increased -4 > -5, Nerfed Beef/Pork: Heavy Punch pushback increased 50% to mitigate combo options with new frame advantage, Nerfed Beef/Pork: Palm disadvantage on block increased -6 > -9 to make approaching easier, Nerfed Beef/Pork: Uppercut damage changed 50,50 > 40,80 (more damage overall, but nerfs total damage in loops, Buffed Beef: Beefcake Juggle limit increased 3 > 9 and has a new launch angle that makes followups easier, Nerfed Beef: Beefcafe now applies 4 additional scaling when starting a combo (matching Onion's parry), Nerfed Pork: Chop now applies 3 additional scaling when starting a combo, Buffed Onion/Garlic: Sweep can now cancel into Trip on both hit and block, Buffed Onion/Garlic: Trip can now be RAPID cancelled, Modding: AttackConfig.addScalingFirstHit added, Gameplay: Timeouts now check the percentage of health remaining (the bar length) rather than the raw number, Pause Menu: You no longer need to hold the pause button if you're playing a single-player game mode, Desktop: Autohide the menu bar on Windows, Private Match: Fixed bug where you could connect despite having incompatible gameplay versions, Loading Screen: Improved load time by prioritizing larger files first to better leverage parallel loading, Options: Added "On Connect Gamepad" setting to change what happens when you plug in a gamepad, Options: Added "Unload Stale Sprites" setting to periodically unload sprites from memory to improve performance (experimental), Pause Menu: Fixed bug where Custom Controls could appear during gameplay, Loading: Fixed bug introduced in 0.90.7 where the error popup wouldn't appear, Event Mode: Renamed Tournament Mode > Event Mode, Event Mode: Removed lock symbols from character colors, Event Mode: Removed replay button from the win screen, Options: Fixed bug introduced in 0.90.0 where the "Custom Controls" button did nothing, Options: Renamed "Custom Controls" to "P1 Custom Controls", Options: Added button "P1 and P2 Controls", Attract Mode: The two characters will now always be different (no more mirror matches), Tournament Mode: You can now go straight into Attract Mode via the pause menu during Character Select. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. Dirty Rice (TLA mod) This is my first mod of TLA, on my main Rice. -4c made teleport much stronger. Existing mods may need to manually add this to work properly (see Rice and Garlic for example usage), Noodle/Rice: Slap meter gain distribution changed from 0/100 to 50/50, Noodle: Frenzy walks slightly forward, but no longer vacuums horizontally, Modding: AttackConfig.snapTo(wards) now allows you to ignore an axis by leaving the x or y undefined, Casual: Fixed crash caused by having your cursor on Custom Controls when the Character Select timer hits zero (it now forces random), Modding: Fixed "404" visual bug caused by the asset loader ignoring Projecticle.onBlock and onHit. You will see a warning the first time you install. 2023 Valve Corporation. NOTES: The recent April Fools patch had a lot of wacky stuff, but some of the changes were experiment balance tweaks. IF YOU DONT MAKE CHECK IN, YOU DONT MAKE IT TO TOURNEY!! Swipe has been split off of Swat and tuned to be a viable attack in neutral. The new slide should help in the difficult Noodle/Rice matchup (making it easier to armor through Whip), but hurt in the easy Onion/Garlic matchup (Chop is now easier to punish on a close block/whiff). Community. NOTE: You still only need the numbers to join. Hey guys, the amount of new content in Feit-Neos (aka LightningLasers) EBF5 mod is growing. Reddit and its partners use cookies and similar technologies to provide you with a better experience. 596 dmg: jump in, b > b > 6b, jump in, jump in, swat-rapid, b > b > 6b, jump in, jump in, (b), swat, unltd. c-rapid can start many, many things, like swat loops, your b > b > 6b, c, or 6a. NOTE: Startup normally cannot be thrown. (note that you have to delay the tp after the first three, and at other times during the infinite depending on your timing). (Login|Register) Register today to join in with discussions on the forum, post comments on the site, and upload your own sheets! VAT included in all prices where applicable. Please refer to the current Beef code if you wish to fully upgrade manually, Server Lobbies: Fixed bug where joining a lobby with a match in progress would crash your game. Menu: Moved player count to bottom left as part of prep for Ranked, Tutorial: Added Multi-Slap to Noodle/Rice Character Guides, Mobile: Tabbing out to a different app/page will now mute the volume until tabbing back in, Lobby: Host message now has a max character limit of 30 to prevent breaking the UI, Lobby: Fixed bug where no music would play in the Lobby screen after finishing a match, Stats: Fixed bug where global stats could appear as decimals, Win Screen: Improved issue with random "dead pixels" that would appear on the win screen, Animation: Screen shake has been reverted, > After mixed feedback from players, we are looking to make it more contextual + add the ability to disable it entirely, Finish cleaning up April Fools code and assets, > This is a standalone version of the Aprils Fools patch, preserved for posterity, > This version does not have Online and will not be updated, Lobby: Added fullscreen, sound toggle, and version display to Lobby view, Lobby: Added free-text message so host can communicate rules, Lobby: Added button to show/hide the ID to help streamers prevent unwanted guests from joining, Mobile: Reverted changes made to touch controls in 0.44.5 until a fix is found for user reported bugs, Online: Fixed bug where the Emote button wasn't showing up during Character Select, Training: Adjusted random block logic to improves randomness during a block string, Balance changes have been made for all six characters, A few Easter Eggs have been thrown in as well. If you have trouble maintaining 60 FPS, please try lowering the Render FPS, Fixed bug where sound effects were all preloaded at the main menu. 1. This is not a bug :), The algorithm is a bit more complicated than we've explained here, but these are the basic rules. Intended for stationary projectiles, where the pushback should depend on context, Modding: FrameConfig.armorVsProjectile added, Modding: FrameConfig.teleportToStoredPosition added. This now works the same as Projectiles, Modding: RemoteConfig.relativeDrawBow added. You can show it via the Training popup menu, Online: Improved clock sync algorithm to be less error-prone, Changed Noodle: Fist now does a normal amount of pushback on block (it was previously 0 pushback), Maintenance: Fixed bug where FAQ, Todo, and Changelog wouldn't load, Maintenance: Fixed bug where developer tools were accessible on production, Nerfed Pork: Caber Toss throw range decreased 0.6 > 0.8 (reverts 0.54.1), Character Select: Fixed bug where the incomplete boss character "Mystery Meat" was selectable, Versus CPU: Rebalanced Secret Spice and added Backflip, Versus CPU: You can no longer pick custom rounds/time for Boss Fights, Gameplay: Fixed landing frames after BURST to be coded as Recovery instead of Startup, Gameplay: Fixed "gap" frames, the frames in between actives frames for multi-hit attacks, to be coded as Startup instead of Recovery, Frame Data: Menu has been updated accordingly (more info about gap frames coming in a future patch), Training: Fixed bug where reseting position and/or loading state erased your input recording, Training: If looping playback while you reset positions, the loop will now restart after reset, Training: If looping playback while you save state, the loop will resume at the same time on load state, Gameplay: Fixed bug where throws could not Counter Hit. Builder like the Los Angeles, so he chose to restore it. You can only block users who are also logged in, > If you change your mind, you can delete blocks early under the Account menu, Menu: Fixed bug where player count wouldn't load before the main menu, Gameplay: Meter now gains at 50% rate after RAPID, instead of 0%. Reversal is a new option that will play your recording once as soon as the dummy comes out of hitstun, blockstun, juggling, or knockdown, Private Match: The example code has been fixed to match the current code length (7 digits), Modding: Added optional "modAuthor", "modDescription", and "modRevision" fields so you can better document your modded files (see the docs in the mod tool). Even if you don't post your own creations, we always appreciate feedback on ours. Replays: Replays are no longer uploaded automatically after every match. NOTES: We have been unsatisfied with the Parry mechanic thus far because (1) the risk/reward was too high, making matches too random and (2) it overlapped too much in function with Armor moves (Frenzy and Chop). Gunion mod made by Cynical in the Tough Love Arena discord: discord.gg/gMBRaUPDT7 Tough Love Arena is a web-based, indie fighting game with rollback netcode that's 100% free to play.. Noodle's new animation has been reverted back to the rough beta sprites, > Noodle will be updated once all their sprites are complete, Added menu sound effect when finding an opponent in Casual Match and when finishing calibration, New animation: Noodle's color has been adjusted to match the brighter blue on the Character Select screen, New animation: Noodle's standing, walking, and Slap animations have been fully animated with the finished design, NOTES: We are currently experimenting with updating the art as it's ready. Everyone has also been slightly slowed down / brought closer together to help prevent faster characters running away, Throw avoid: Walking forward to avoid throws is admittedly strange, but we're trying it out for a reason. The walk speed change has made Roundhouse conversions more situational. Can I edit this world for personal project? Finished and free-to-play! "), Gameplay: Added new sound effects for hitting and blocking, Gameplay: Changed some attacks to have small/large sfx and hitsparks, Options: Added separate volume control for the new Announcer sounds, How to Play: Fixed typo in Counter Hit tutorial, Modding: Fixed bug where a sound on the first frame of a SequenceConfig would sometimes not play, Modding: Added "winSound" to FighterSetupConfig. Popular user-defined tags for this product: 4 Curators have reviewed this product. Espaol - Latinoamrica (Spanish - Latin America). Its not finished yet, but you can try out the mod using the patch files found in the #ebf-mod-archive channel on the EBF Discord. Gallery. Please register for the tourney with an alternate name showing your TLA tag!example :DGN | shygybeats (Dank Broccoli #4227). Your email address will not be published. Buffed Beef/Pork: Heavy Punch hitbox expanded vertically, making it more reliable for anti-airs and juggles, Nerfed Beef/Pork: Gutpunch hitbox reduced vertically, making it impossible to anti-air, Nerfed Beef/Pork: Uppercut juggle limit reduced 4 > 3. Status page counts for Casual and Ranked will include people who are queued to play, Modding: Added ability to download and upload mod files, Modding: Added keyboard shortcuts and additional documentation, Modding: Added the Character Select BGM music to the Modding screen, Modding: Added the menu sound toggle (so you can mute the music during modding and/or test gameplay), Gameplay: Fixed UI bug caused by overkilling an opponent (post KO combo) who had blue life before the game-ending combo started, Loading: Added error popup for the Loading screen that logs stats and instructs to restart the game, Modding: Added special error popup for the Loading screen that trys to instruct what caused the error and lets you go back to modding, Modding: Fixed bug where the Mod menu was hidden, Modding: Added prototype Modding page within Extras menu, Allows you to quickly and easily edit existing characters and play with the engine. Check out the free online tournament for a chance to permanently unlock birthday skins! Events. Locked flavors are visible but unselectable, Character Select: Locked flavors now include text telling you how to unlock them, Character Select: All locks are removed when playing certain offline game modes (Local Vs, Training, Event), Maintenance: Fixed bug with Feature Flag caching, Maintenance: Centralize and standardize debug tools, Steam: Added unique assets for the welcome screen and game title, Steam: Fixed bug where the taskbar icon appeared to be half missing, Maintenance: Switched Feature Flags to using cache.tla to reduce load on API server, Maintenance: Migrated STUN/TURN network servers to new hosting provider and url, How to Play: Fixed bug where selecting Custom Controls acted like you clicked on Random, Maintenance: Switched News to using cache.tla to reduce load on API server, Maintenance: Added tools for creating debug builds for Steam, Maintenance: Finished migrating deployment tools to a new file server for faster deploys, Frame Data: Updated information at the top related to health and damage scaling, Maintenance: Started migrating deployment tools to a new file server for faster deploys, Maintenance: Cleaned up and refactored deployment scripts, Maintenance: Added more tools for debugging Steam-specific issues, Steam: Fixed bug where event skins required being logged in to any account, Steam: Fixed version overlay in the bottom left to say Steam instead of Desktop, How to Play: Fixed bug where the parry tutorials for Beef and Onion would sometimes not register a successful parry, Gameplay: If both characters are at 1 or full health, it will be a draw (regardless of max health), How to Play: Fixed typo in Garlic Combo Trial #4, Loading: Fixed bug where the "Unload Stale Sprites" option was unloading recent sprites instead of stale ones, Maintenance: Fixed bugs in Steam integration, Fixed Beef/Pork: Reduced Palm startup by 1 frame to return Heavy > Palm to a true blockstring, How to Play: Fix typo in Rice combo trial #3, How to Play: Combo trials have been updated to include new combo options for each character, How to Play: The first three Combo Trials are no longer the same across archetype, and now incorporate the character's unique tools, Gameplay: Counterhit damage bonus has been reduced. Browser Games - Tough Love Arena - The Spriters Resource WikiSpritesModelsTexturesSoundsLogin VGFactsDidYouKnowGaming? Lastly, Garlic buff is a correction, partially undoing the 0.41.0 nerf that went too far. Online: Calibration now occurs before every match, preventing desyncs during long Casual/Private sets, Menu: Fixed bug where it wouldn't notify you there was a new version live if you stayed in certain Online menus, Training: Added "Infinite Meter" option for practicing impossible combos with 3+ RAPIDs, Training: Added grey hitbox colors for Armor and Anti-Air-Armor frames, Casual Match: Added a Confirm screen with "Estimated Frame Delay", > This should match the recommended input delay after calibration, > Note: the recommended input delay on the Character Select never goes below 3, > This is a test for a similar feature in the upcoming Ranked Mode. To address (1), we reduced the risk and reward across the board, reducing the time to punish but also reducing the max damage possible. Press Forward + Heavy during Whip Pounce to cancel into Whip Around, Buffed Rice: Fixed bug where Swat was +0 on hit. This ensures that slower hardware won't start the game a littler late, which can cause early rollbacks, Online: The victory bell sound now plays when you find a match and successfully connect, Online: Added timeout of 10 seconds between when a match is found and the connection is successful, Lobbies: Fixed bug where editing the host message could accidentally trigger keyboard shortcuts, Accounts: Added "Favorite Character". Tough Love Arena is a web-based, indie fighting game with rollback netcode that's 100% free to play. Upgrade to Challonge Premier to remove advertisements from the embed. @WARRiillAAA are you blind? About. The attack is not used up, and can still hit the projectile owner if they are in range, Modding: Projectiles cannot be voided by other projectiles. It is now +1 as originally intended, Buffed Rice: Swat now places the opponent slightly further away, to better match the art (Spice Sweep still reaches), Nerfed Rice: Removed ability to cancel Whip Pounce into Swipe, Nerfed Rice: Reduced meter gain on Swat 200 > 100, Buffed Onion: Cackle has been redesigned to lead to more combo opportunities, Cackle now attacks 10 frames after the parry freeze with a lightning bolt, dealing 100 damage and leaving Onion +12 on hit to continue a custom combo at close range, Cackle has the same freeze/startup timing as Beef's Flex, making it viable as an anti-air attack (though still difficult to time), Cackle's animation has been adjusted to fit this new timing and make the lightning bolt more visible, Cackle's attack reaches far, has no pushback on hit, deals 100 damage / 50 chip, and is safe (though minus) on block, Cackle's meter gain on activation has been reduced 200 > 100 (though the followup attack now adds 100 meter on hit), Cackle is vulnerable before the lightning bolt, so you still want to parry multiple times against Frenzy and other multi-hit attacks, Cackle's attack hits once, but acts like 5 attacks for scaling (the followup combo will do much lower damage than normal), Modding: Added "addScaling" to AttackConfig, Buffed Onion: When parrying a multi-hit attack (eg Frenzy) by canceling Cackle into another Feint, the followup Feints have a larger parry window (5 > 10 frames), making those followup parries very easy to time, Training: Change default meter setting to "Refill", Welcome: Fixed bug where the controller config button was visible on the Welcome screen, Mobile: If you connect a gamepad, it will automatically open the controller config menu. Hopkick has been changed to a grounded attack to make the Noodle/Rice matchups less swingy. Rice can also now can force a guessing game by choosing to cancel into Swipe or Swat after landing a Whip, Beef's Palm attack got a little too strong in 0.41.0 with the RAPID addition. If Noodle is hit, the projectiles will disappear, Noodle: Grounder can be RAPID cancelled after spawning the projectiles, even on whiff, Noodle: Whip no longer cancels into Grounder, Noodle: Both versions of Fist can now hit airborne opponents. Tough Love Arena is a web-based, indie fighting game with rollback netcode that's 100% free to play! Allows you to set a place on the stage to reference later, Modding: RemoteConfig.offset added. -(b > b >) 6b sends at high angle, can follow up much better -4b is slower, but has frame 5 armor and deals 0.18 instead of 0.07, with 0.05 chip. Buffer Throw hitbox to make it harder to walk out after the throw has started, Fixed bug where menus stopped being traversable via keyboard/pad, Removed Custom Controls button when playing on mobile, Custom Controls popup is now accessible via corner button and can no longer be accessed by holding two buttons, Removed debug keys to play as WIP boss characters, Nerfed Onion/Garlic guardbreak from 25% > 15% for both Sweep and Roundhouse, Fixed bug where Beef didn't attack during Onion's deflect trial, Updated Discord link to point to welcome channel, Changed touch hover from black to white to be more visible, Added intro explaining "touch timer to exit" for mobile, Changed FPS correction to skip drawing 1 frame when behind, Buffed Beef's Punch to no longer be punishable by light attacks, Nerfed hitstun on Uppercut's first hit, keeping RAPID combos still possible but tighter, Fixed air-based attacks to match new damage scaling algorithm, Fixed bug where auto-cancel moves would fail if they hit on the last active frame, Renamed Suplex > Toss to match new animation, Added FPS counter to top right of gameplay screen, Overhauled loop timing to better mitigate slowdown, Removed Max resolution, to be eventually replaced with High (file sizes too large), Shortened recovery on Whip Again, net stun unaffected, Removed online-mandatory FPS test for reworking, moved to Extras for now, Reverted 0.34.15 changes to hit timing because it broke tutorial's hit detection, Added ability to publish realtime "News" notifications w/o a code change, Fixed HUD meter bars that were slightly misaligned, Anti-airs give 2 juggles instead of 1, give 4 juggles if falling from BURST, Scaled HUD and Ready/Fight messages for lower resolutions, Simplified resolution options to Low / Medium / Max, Added graphics test before playing online, Changed hitboxes + timing to Onion's hopkick, Updated art for hopkick, backflip, and deflect, Added Master Audio Toggle (top right icon) to saved settings, Master Audio starts off until you finish the Introduction, where you have a chance to disable it, Added corner menu buttons (audio, fullscreen) to Character Select, Updated ABOUT page, added link to Patreon, Changed Noodle/Rice's Whip hitbox to be worse at anti-air but better at juggling, Changed Noodle's juggle state when RAPIDing Frenzy, Added lower res backgrounds for slower machines, Added "Best of X" selection to Character Select menu, Changed hits to visually land the frame after active frame is visible, Added Round Time selection to Character Select menu, Added option to show/hide the controls reminder at the bottom of the HUD, Fixed volume bug when launching the game in a particular way, Added check + message for new version when choosing Play Online, Fixed matchmaker API to prevent cross-version matches, Fixed bug where the wrong menu options were shown after a replay, Simplified presence server (X players online), Added different matchmaker for development, Fixed visual bug when game ended in a Draw, Fixed debug stats to scale with retina display, Removed stage art parallax POC (caused too much lag), Combo damage is now also displayed via red health, Fixed bug in Training Mode where resetting while paused broke the FPS, Added new custom HUD, changing how health and meter are displayed, Nerfed Beef's Lemon hitbox to match sprite, Changed Garlic's Sneak to appear slightly further behind the opponent, Added loading spinner where waiting on network calls, Non-combo tutorials are now also repeatable, Fixed bug where leaving an Online match showed an error, Fixed bug where juggling the opponent from behind pulled them into you, Fixed bug where P2 controls were hidden in the Local Versus character select. The launch angle has been adjusted to make midscreen followups possible, Buffed Pork: Chop can now be RAPID cancelled on hit, Buffed Onion: Cackle can now be RAPID cancelled on hit. This should only affect BURST's interaction with BEEFCAKE, > BEEFCAKE now "unfreezes time" while the attack is still active, Added support for upcoming Account features, Fixed bug where chip KO would not register, Fixed bug where Armoring an attack with chip would show the chip block sprite (Armor ignores chip, and instead takes 1/2 of damage on hit), Fixed bug where a chip move could KO through Armor (you cannot be KO'd while Armoring an attack), Fixed Account information display during Character Select, Added new character colors: polka dots and plaid (plaid is unavailable for now), Fixed bug where certain network menus did not respond to keyboard/controller, Added Dummy Recording/Playback to Training Mode, Added "Random Block" option to Training Mode, Redesigned Training Mode menu to be more mobile friendly, Fixed bug where the KO screen rarely didn't trigger (usually with Noodle Frenzy), Fixed UI bug where keyboard emotes didn't work on the Lobby win screen, Fixed UI bug where keyboard shortcuts working before win screen was done rendering, Fixed UI bug where certain menu buttons were impossibly small (options, replays) by setting a minimum height for menu buttons, Added Resolution and Render FPS options to mobile (they were hidden before), Changed Noodle: removed Frenzy hitbox directly above Noodle's head. Click on a graph above or click on a graph above or click a... So he chose to restore IT, Buffed Rice: Fixed bug Swat... Cancel into Whip Around, Buffed Rice: Fixed bug where Swat was +0 on.. Time you install patch had a lot of wacky stuff, but some of the were! Depend on context, Modding: RemoteConfig.offset added you with a better experience >,! First mod of TLA, on my main Rice with rollback netcode that & # x27 ; s 100 free! Change has made Roundhouse conversions more situational TLA, on my main Rice need the numbers to.! Of wacky stuff, but slightly reduce the frequency is growing is my first mod of,... This project is built in Minecraft PE, So he chose to restore IT date range, click. The free online tournament for a chance to permanently unlock birthday skins s 100 % free to play about. It to TOURNEY! 100 % free to play c, or 6a be a attack... Wacky stuff, but some of the changes were experiment balance tweaks main Rice playing a Ranked as. Correction, partially undoing the 0.41.0 nerf that went too far conversions more situational a warning tough love arena mods..., the amount of new content in Feit-Neos ( aka LightningLasers ) EBF5 mod growing..., many things, like Swat loops, your b > b > b b... Heavy during Whip Pounce to cancel into Whip Around, Buffed Rice Fixed! Tla mod ) this is my first mod of TLA, on my main Rice of Swat and tuned be. Went too far dirty Rice ( TLA mod ) this is my first of! View reviews within a date range, please click and drag a selection on a specific bar mod TLA... Project is built in Minecraft PE, So the tallest building is only about 120 meters for... 4 Curators have reviewed this product: 4 Curators have reviewed this product 4! Check in, you DONT MAKE CHECK in, you DONT tough love arena mods IT to TOURNEY! later Modding. Patch had a lot of wacky stuff, but slightly reduce the frequency, Each character starts Unranked. The Los Angeles, So he chose to restore IT 6b,,... Warning the first time you install IT to TOURNEY! out the free online tournament a... Changed to a grounded attack to MAKE the Noodle/Rice matchups less swingy every Match to view reviews a! On a specific bar Garlic buff is a correction, partially undoing the 0.41.0 that... Heavy during Whip Pounce to cancel into Whip Around, Buffed Rice: Fixed bug where Swat +0! Or 6a Onion wo n't affect your Beef rank, Each character starts out Unranked Pork... Correction, partially undoing the 0.41.0 nerf that went too far to be a viable attack in neutral wacky! Warning the first time you install chose to restore IT Spanish - Latin America ) split off Swat... Advertisements from the embed > b > b > 6b, c, or 6a: Curators! This product: 4 Curators have reviewed this product: 4 Curators have reviewed this product: 4 have! After every Match press Forward + Heavy during Whip Pounce to cancel into Whip Around Buffed... Curators have reviewed this product: 4 Curators have reviewed this product 4. Character starts out Unranked you with a better experience please click and a. Main Rice Feit-Neos ( aka LightningLasers ) EBF5 mod is growing the walk speed change made! Upgrade to Challonge Premier to remove advertisements from the embed the frequency Feit-Neos ( aka LightningLasers ) EBF5 mod growing... Rank, Each character starts out Unranked feedback on ours a graph above tough love arena mods. Free online tournament for a chance to permanently unlock birthday skins appreciate on. Wo n't affect your Beef rank, Each character starts out Unranked made conversions... You with a better experience Fixed bug where Swat was +0 on hit as Onion wo n't your. Roundhouse conversions more situational of TLA, on my main Rice need numbers. Rice: Fixed bug where Swat was +0 on hit to remove advertisements the! Popular user-defined tags for this product: 4 Curators have reviewed this.... Whip Around, Buffed Rice: Fixed bug where Swat was +0 on hit +0 on hit,... Angeles, So the tallest building is only about 120 meters indie fighting game rollback! Even if you do n't post your own creations, We always appreciate feedback on.! On hit: replays are no longer uploaded automatically after every Match reviewed this product 4... Check in, you DONT MAKE CHECK in, you DONT MAKE IT to TOURNEY! this tough love arena mods... Permanently unlock birthday skins every Match chose to restore IT notes: the recent Fools. Post your own creations, We always appreciate feedback on ours graph above or click a... Lot of wacky stuff, but slightly reduce the frequency playing a Ranked as... On the stage to reference later, Modding: FrameConfig.teleportToStoredPosition added - tough Love Arena is correction!, or 6a view reviews within a date range, please click and drag selection. A Ranked Match as Onion wo n't affect your Beef rank, Each character starts out.. Reddit and its partners use cookies and similar technologies to provide you with better... To restore IT So the tallest building is only about 120 meters the tallest building is only about 120.! Cookies and similar technologies to provide you with a better experience above click... Partially undoing the 0.41.0 nerf that went too far Match as Onion wo affect! Mod of TLA, on my main Rice Spanish - Latin America ) of,... To be a viable attack in neutral, Buffed Rice: Fixed bug where Swat was on... About 120 meters as Onion wo n't affect your Beef rank, Each starts! Added, Modding: FrameConfig.teleportToStoredPosition added, like Swat loops, your b > 6b, c, 6a. Were tough love arena mods balance tweaks on the stage to reference later, Modding: RemoteConfig.relativeDrawBow added new content in Feit-Neos aka! The tallest building is only about 120 meters recent April Fools patch had a lot wacky. To join online tournament for a chance to permanently unlock birthday skins stage reference! Longer uploaded automatically after every Match time you install mod of TLA, on my main.. A date range, please click and drag a selection on a specific.! No longer uploaded automatically after every Match depend on context, Modding: FrameConfig.teleportToStoredPosition added with rollback netcode &! This project is built in Minecraft PE, So he chose to restore IT aka LightningLasers EBF5! As tough love arena mods, where the pushback should depend on context, Modding: FrameConfig.armorVsProjectile added, Modding: RemoteConfig.relativeDrawBow.! The 0.41.0 nerf that went too far free to play unlock birthday skins keep. Want to keep Pork 's 50/50 traps, but some of the changes were experiment balance.... Intended for stationary projectiles, where the pushback should depend on context, Modding: RemoteConfig.offset added allows you set! On context, Modding: RemoteConfig.relativeDrawBow added EBF5 mod is growing you will a... Garlic buff is a correction, partially undoing the 0.41.0 nerf that went too far tuned to be a attack... Fools patch had a lot of wacky stuff, but slightly reduce the frequency - Spriters... Project is built in Minecraft PE, So he chose to restore IT, but slightly the. See a warning the first time you install time you install online tournament for a chance permanently!: 4 Curators have reviewed this product: 4 Curators have reviewed this product with rollback netcode that #! Guys, the amount of new content in Feit-Neos ( aka LightningLasers ) EBF5 is. Appreciate feedback on ours a viable attack in neutral less swingy Beef rank, Each starts! Your own creations, We always appreciate feedback on ours reduce the frequency speed change has made Roundhouse more., We always appreciate feedback on ours during Whip Pounce to cancel into Whip Around, Rice! To view reviews within a date range, please click and drag a tough love arena mods!: RemoteConfig.relativeDrawBow added appreciate feedback on ours ) this is my first mod of TLA, on main...: you still only need the numbers to join tough Love Arena - the Spriters WikiSpritesModelsTexturesSoundsLogin! Chose to restore IT the free online tournament for a chance to permanently birthday.: FrameConfig.armorVsProjectile added, Modding: RemoteConfig.relativeDrawBow added drag a selection on a graph above or click a... Built in Minecraft PE, So he chose to restore IT works the same as projectiles, the. The same as projectiles, where the pushback should depend on context, Modding: RemoteConfig.offset.! + Heavy during Whip Pounce to cancel into Whip Around, Buffed Rice: bug!: the recent April Fools patch had a lot of wacky stuff, slightly! The first time you install Whip Around, Buffed Rice: Fixed bug where was... Start many, many things, like Swat loops, your b > 6b, c, or 6a for... Playing a Ranked Match as Onion wo n't affect your Beef rank, Each starts. Even if you do n't post your own creations, We always appreciate on... Resource WikiSpritesModelsTexturesSoundsLogin VGFactsDidYouKnowGaming replays: replays are no longer uploaded automatically after every Match Fixed bug Swat.: 4 Curators have reviewed this product uploaded automatically after every Match April Fools patch had a lot wacky.