Rentals Details: WebParadise Life *OP* UTG SCRIPT topcoldgaming 11.2K subscribers Subscribe 823 101K views 1 year ago #krnl Hello guys, in this video I will be showing what possibly utg script 2022 Verified 3 days ago Url: youtube.com Go Now Get more: Utg script 2022 Show All Rentals 11 min ago You signed in with another tab or window. Within this script there are many FE scripts available other players can see when in game and it's fun to troll around with footer-imprint-headline footer-terms-of-service footer-data-headline . Ultimate Trolling Gui Script Pastebin. Learn more about bidirectional Unicode characters, local UltimateTrollingGuiV3 = Instance.new("ScreenGui"), local UIGradient = Instance.new("UIGradient"), local UICorner = Instance.new("UICorner"), local SubTitle = Instance.new("TextLabel"), local Welcome2 = Instance.new("TextLabel"), local UICorner_2 = Instance.new("UICorner"), local ScrollSizer = Instance.new("Frame"), local ScrollingFrame = Instance.new("ScrollingFrame"), local UICorner_3 = Instance.new("UICorner"), local UICorner_4 = Instance.new("UICorner"), local AmongUs = Instance.new("TextButton"), local UICorner_5 = Instance.new("UICorner"), local KillBot = Instance.new("TextButton"), local UICorner_6 = Instance.new("UICorner"), local SmugDance = Instance.new("TextButton"), local UICorner_7 = Instance.new("UICorner"), local ShadowBlade = Instance.new("TextButton"), local UICorner_8 = Instance.new("UICorner"), local FishingRod = Instance.new("TextButton"), local UICorner_9 = Instance.new("UICorner"), local NekoMaid = Instance.new("TextButton"), local UICorner_10 = Instance.new("UICorner"), local NeptunionV = Instance.new("TextButton"), local UICorner_11 = Instance.new("UICorner"), local RbNeptunion = Instance.new("TextButton"), local UICorner_12 = Instance.new("UICorner"), local UICorner_13 = Instance.new("UICorner"), local FlamingCube = Instance.new("TextButton"), local UICorner_14 = Instance.new("UICorner"), local UICorner_15 = Instance.new("UICorner"), local AchromaticGlitcher = Instance.new("TextButton"), local UICorner_16 = Instance.new("UICorner"), local Spider = Instance.new("TextButton"), local UICorner_17 = Instance.new("UICorner"), local SwordStand = Instance.new("TextButton"), local UICorner_18 = Instance.new("UICorner"), local UICorner_19 = Instance.new("UICorner"), local UltimateMemeDance = Instance.new("TextButton"), local UICorner_20 = Instance.new("UICorner"), local UICorner_21 = Instance.new("UICorner"), local Grapple = Instance.new("TextButton"), local UICorner_22 = Instance.new("UICorner"), local UICorner_23 = Instance.new("UICorner"), local WallWalk = Instance.new("TextButton"), local UICorner_24 = Instance.new("UICorner"), local KrystalDance = Instance.new("TextButton"), local UICorner_25 = Instance.new("UICorner"), local VrSword = Instance.new("TextButton"), local UICorner_26 = Instance.new("UICorner"), local ParkourGod = Instance.new("TextButton"), local UICorner_27 = Instance.new("UICorner"), local ServerAdmin = Instance.new("TextButton"), local UICorner_28 = Instance.new("UICorner"), local Sniper = Instance.new("TextButton"), local UICorner_29 = Instance.new("UICorner"), local ElioBlasio = Instance.new("TextButton"), local UICorner_30 = Instance.new("UICorner"), local UICorner_31 = Instance.new("UICorner"), local BanHammer = Instance.new("TextButton"), local UICorner_32 = Instance.new("UICorner"), local Caducus = Instance.new("TextButton"), local UICorner_33 = Instance.new("UICorner"), local UICorner_34 = Instance.new("UICorner"), local UICorner_35 = Instance.new("UICorner"), local Carnage = Instance.new("TextButton"), local UICorner_36 = Instance.new("UICorner"), local SegsDoll = Instance.new("TextButton"), local UICorner_37 = Instance.new("UICorner"), local UICorner_38 = Instance.new("UICorner"), local Broomstick = Instance.new("TextButton"), local UICorner_39 = Instance.new("UICorner"), local Memeus = Instance.new("TextButton"), local UICorner_40 = Instance.new("UICorner"), local Xester = Instance.new("TextButton"), local UICorner_41 = Instance.new("UICorner"), local DistractDance = Instance.new("TextButton"), local UICorner_42 = Instance.new("UICorner"), local Goopie = Instance.new("TextButton"), local UICorner_43 = Instance.new("UICorner"), local Headless = Instance.new("TextButton"), local UICorner_44 = Instance.new("UICorner"), local OrangeJustice = Instance.new("TextButton"), local UICorner_45 = Instance.new("UICorner"), local InsanityPowers = Instance.new("TextButton"), local UICorner_46 = Instance.new("UICorner"), local UICorner_47 = Instance.new("UICorner"), local HeadHold = Instance.new("TextButton"), local UICorner_48 = Instance.new("UICorner"), local RussainKick = Instance.new("TextButton"), local UICorner_49 = Instance.new("UICorner"), local Pillow = Instance.new("TextButton"), local UICorner_50 = Instance.new("UICorner"), local UICorner_51 = Instance.new("UICorner"), local BlackHole = Instance.new("TextButton"), local UICorner_52 = Instance.new("UICorner"), local JhonDoe = Instance.new("TextButton"), local UICorner_53 = Instance.new("UICorner"), local UICorner_54 = Instance.new("UICorner"), local TouchKill = Instance.new("TextButton"), local UICorner_55 = Instance.new("UICorner"), local TakeTheL = Instance.new("TextButton"), local UICorner_56 = Instance.new("UICorner"), local UICorner_57 = Instance.new("UICorner"), local UICorner_58 = Instance.new("UICorner"), local RainbowKing = Instance.new("TextButton"), local UICorner_59 = Instance.new("UICorner"), local UICorner_60 = Instance.new("UICorner"), local PixelCar = Instance.new("TextButton"), local UICorner_61 = Instance.new("UICorner"), local HellRobotics = Instance.new("TextButton"), local UICorner_62 = Instance.new("UICorner"), local Titain = Instance.new("TextButton"), local UICorner_63 = Instance.new("UICorner"), local UICorner_64 = Instance.new("UICorner"), local UICorner_65 = Instance.new("UICorner"), local Minigun = Instance.new("TextButton"), local UICorner_66 = Instance.new("UICorner"), local Eggdog = Instance.new("TextButton"), local UICorner_67 = Instance.new("UICorner"), local Credits = Instance.new("TextLabel"), local UICorner_68 = Instance.new("UICorner"), local Respawn = Instance.new("TextButton"), local UICorner_69 = Instance.new("UICorner"), local Netless = Instance.new("TextButton"), local UICorner_70 = Instance.new("UICorner"), local AntiFling = Instance.new("TextButton"), local UICorner_71 = Instance.new("UICorner"), local UICorner_72 = Instance.new("UICorner"), local OpenUtg = Instance.new("TextButton"), UltimateTrollingGuiV3.Name = "UltimateTrollingGuiV3", UltimateTrollingGuiV3.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui"), UltimateTrollingGuiV3.ZIndexBehavior = Enum.ZIndexBehavior.Sibling, UltimateTrollingGuiV3.ResetOnSpawn = false, Main.BackgroundColor3 = Color3.fromRGB(255, 255, 255), Main.Position = UDim2.new(0.382268965, 0, 1.18099999, 0), UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(137, 0, 254)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(223, 0, 255))}, Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255), Title.Position = UDim2.new(0.0600659028, 0, -0.00186577276, 0), Title.TextColor3 = Color3.fromRGB(255, 255, 255), SubTitle.BackgroundColor3 = Color3.fromRGB(255, 255, 255), SubTitle.Position = UDim2.new(0.168713331, 0, 0.0599319786, 0), SubTitle.Text = "FE UTG is back! Life in paradise utg a guest Jun 29th, 2022 164 0 Never Add comment Not a member of Pastebin yet? Scripts/UTG V3 RAW Go to file Cannot retrieve contributors at this time 1680 lines (1440 sloc) 56.2 KB Raw Blame -- UTG Version 3 made by Blukez local UltimateTrollingGuiV3 = Instance.new ("ScreenGui") local Main = Instance.new ("Frame") local UIGradient = Instance.new ("UIGradient") local UICorner = Instance.new ("UICorner") Text = "FE UTG is back! | 0.35 KB, C | the utg can be whitelisted for certain people. 1. JavaScript | 30 min ago Sign Up , it unlocks many cool features! How To Exploit Jailbreak Roblox Gui Pastebin All 4 Legendary Codes All New Codes For Yard Work Simulator Roblox Life In Paradise Exploit Yeild Review Video Onlajn . TextColor3 = Color3. I have made a fake ban script like example like a bot to scare people The_Scripter - 0 : 227 -No Reply- BEST SCRIPT ANIME FIGHTING SIMULATOR RosesAreRed - 0 : 97 -No Reply- Help Me Please with this Cooldudepro - 2 : 123 : Mrroblox: Pet Simulator X fake streamer's script got leaked by me Exteron - 0 : 251 -No Reply- Roblox Life in Paradise Troll Script - Pastebin Roblox scripts subtitle roblox scripting 4 life In this video i showcase the Gaster Hands V2 script pastebin com/4JGbFyGCMF Wikipedia is a.Go troll some 9 year olds Roblox reviz admin script pastebin raw download clone embed print report made by projectcoxelizo Ahtoh13131423144235 oct 8th 2017 11475 never not a member of pastebin yet net Video . | 7.37 KB, Lua | Roblox Paradise Life trolling hack script FE Admin Pastebin 2020 May (Works in any game!) 39 min ago Install the injector, executer or executor tools to use the ultimate trolling gui pastebin 2022. if you have a better free script (not infinite yield) please comment the Pastebin below in the comments. | 0.78 KB, We use cookies for various purposes including analytics. After that, type in the following lines. Roblox Life in paradise troll hack pastebin MrNani 163 subscribers Subscribe 54K views 3 years ago LIKE AND SUB FOR MORE HACK SCRIPT Script- https://pastebin.com/HLPDS650 Special offer:. text 2.05 KB | None | 0 0 raw download clone embed print report local Player = game.Players.LocalPlayer Player.Chatted:connect (function (cht) if cht:match ("/open UTG") then By continuing to use Pastebin, you agree to our use of cookies as described in the, "FE UTG is back! Text = "Fling Exploit detected, Player: " .. tostring(Player); for i,v in ipairs(Character:GetDescendants()) do, v.AssemblyAngularVelocity = Vector3.new(0, 0, 0), v.AssemblyLinearVelocity = Vector3.new(0, 0, 0), v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0), PrimaryPart.AssemblyAngularVelocity = Vector3.new(0, 0, 0), PrimaryPart.AssemblyLinearVelocity = Vector3.new(0, 0, 0), PrimaryPart.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0), for i,v in ipairs(Services.Players:GetPlayers()) do, Services.Players.PlayerAdded:Connect(PlayerAdded), local PrimaryPart = LocalPlayer.Character.PrimaryPart, if PrimaryPart.AssemblyLinearVelocity.Magnitude > 250 or PrimaryPart.AssemblyAngularVelocity.Magnitude > 250 then. Text = "say /open UTG on the chat for UTG appear"; -- this script will give you a pop up notification for when ever you load the script, -- im also going to show you how to convert normal scripts into pastebin links, -- make sure you copy the whole scriot (Control A) than copy it (Control C) than paste it into your executor like im going to show (COntrol V to Paste), -- now we're going to cover adding multiple script to your admin script, -- as you can see from inside the synapse executor some times you get scripts that are just way to big to put into an executor, -- im now going to show you how to convert those big scripts into a loadstring which will compact the script. A tag already exists with the provided branch name. -- This is an Remake of Ultimate Trolling GUI so subscribe my channel for more updates. This commit does not belong to. . | 36.53 KB, JavaScript | And is now V2! script [ the second UTG ] : require(4154130567).ik("username")the first has stopped working ;cIf i will get 10 subscibers i will do videos of exploiting at g. | 0.45 KB, JSON | I just made a Paradise Life UTG! Pastebin is a website where you can store text online for a set period of time. 39 min ago though you could use an unpatched ss executor script to execute a require script (the utg) Your submission has been automatically removed due to your account not meeting the subreddit requirement of . 7 Comments.. Pastebin.com is the number one paste tool since 2002. how many screws per sheet of plywood underlayment percy sexually abused by gabe and the gods find out fanfiction best bars miami beach To review, open the file in an editor that reveals hidden Unicode characters. only developer console in your game or a game you. Pastebin .com is the number one paste tool since 2002. . -- This is an Remake of Ultimate Trolling GUI so subscribe my channel for more updates. does anyone have a free script for trolling in Life in paradise? | 0.98 KB, C | TWEET. 11 min ago It has 10 pages, each with 12 scripts , meaning 120 scripts . 8 min ago | 0.45 KB, JSON | 26 min ago And is now V2! "; elseif PrimaryPart.AssemblyLinearVelocity.Magnitude < 50 or PrimaryPart.AssemblyAngularVelocity.Magnitude > 50 then, local function EEJMKD_fake_script() -- Main.Drag, local script = Instance.new('LocalScript', Main), local UIS = game:GetService('UserInputService'). Pastebin is a website where you can store text online for a set period of time. 8 min ago local allowed = {""} This is . Neutralizing velocity. JavaScript | 4 min ago | 0.35 KB, C | 27 min ago | 0.78 KB, We use cookies for various purposes including analytics. Thx for using! 34K views 1 year ago Today i will be ruining life in paradise with TopK3K 4.0! | 36.53 KB, JavaScript | . 26 min ago local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components(); local trace = m00 + m11 + m22 if trace > 0 then. 4 min ago fromRGB (0, 0, 0 . UTG Script Hub V3. | 0.98 KB, C | | 1.37 KB, JavaScript | Paradise Life is a hangout roleplay game created by Studiolo Roblox Script Pastebin Admin Roblox Free Accounts 2019 Real turning everyone into giant trolls in roblox life. ","666"}, local t1 = Instance.new("Part",workspace.Base), t1.BrickColor = BrickColor.new("Reddish brown"), t1.CFrame = root.CFrame - Vector3.new(0,3.25,0), t1.CFrame = t1.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), t2.CFrame = t1.CFrame + Vector3.new(0,0,-4), t1.CFrame = root.CFrame - Vector3.new(0,3.2,0), game:GetService("RunService").RenderStepped:connect(function(), char.Humanoid.FreeFalling:connect(function(f), elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then, elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then, elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then, rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5+math.sin(sine/14)/9,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(30)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5 + math.sin(sine/14)/9,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(30)), 0.2), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.7,0.5,-0.35)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-90)), 0.1), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.7,0.5,-0.35)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(80)), 0.1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.05), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.4+math.sin(sine/14)/9,0.2)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-30)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.4 + math.sin(sine/14)/9,-0.2)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2), cor.C0 = Lerp(cor.C0, CFrame.new(0,0.1,0.2)*CFrame.Angles(math.rad(10),math.pi,0),0.2), cor.C0 = Lerp(cor.C0, CFrame.new(0,0.1,0.2)*CFrame.Angles(math.rad(10),-math.pi/2,0),0.2), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0) + math.sin(sine/5)/1.2,math.rad(0),math.rad(0)), 0.1), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0) +- math.sin(sine/5)/1.2,math.rad(0),math.rad(0)), 0.1), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.07)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0) + math.sin(sine/5)/1.2,math.rad(0),math.rad(0)), 0.1), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0) +- math.sin(sine/5)/1.2,math.rad(0),math.rad(0)), 0.1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.7 ,0.5,-0.5)*CFrame.Angles(math.rad(90)+ math.sin(sine/2.5)/2,0,.05), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.7,0.5,-0.5)*CFrame.Angles(math.rad(90)+ -math.sin(sine/2.5)/2,0,-.05), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0.5)*CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)),0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 , 0) * CFrame.Angles(math.rad(-90), 0, math.rad(0)), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.3*math.cos(sine/7)/6, 0) * CFrame.Angles(math.rad(85) + math.sin(sine/2.5)/2, 0, 0.05), .4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 - 0.3*math.cos(sine/7)/6, 0) * CFrame.Angles(math.rad(85) + -math.sin(sine/2.5)/2, 0.05, 0), .4), devil.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), devil.Position = UDim2.new(0, 199, 0, 225), devil.MouseButton1Down:connect(function(). SHARE. 27 min ago With V3! :)" SubTitile. 26 min ago | 1.37 KB, JavaScript | Text = "say /open UTG on the chat for UTG appear"; -- this script will give you a pop up notification for when ever you load the script, -- im also going to show you how to convert normal scripts into pastebin links, -- make sure you copy the whole scriot (Control A) than copy it (Control C) than paste it into your executor like im going to show (COntrol V to Paste), -- now we're going to cover adding multiple script to your admin script, -- as you can see from inside the synapse executor some times you get scripts that are just way to big to put into an executor, -- im now going to show you how to convert those big scripts into a loadstring which will compact the script. Pastebin is a website where you can store text online for a set period of time. 30 min ago keyboard_double_arrow_up. Cannot retrieve contributors at this time. :)", "Welcome to the brand new FE UTG! By continuing to use Pastebin, you agree to our use of cookies as described in the. it's very simple', -- loadstring(game:HttpGet("https://pastebin.com/raw/iM2Hhq68", true))() -- now you're going to need a already made pastebin link to do this, -- i will add this loadstring link in the description so you can use it when you're making yours', -- all you're going to need to do is replace the url of the old one with the url of the new one you made', -- now all you're going to do is just copy the whole link and put it into the script ', -- For open the Gui you need say /open UTG for it opens :). todo-web-headline todo-web-headline-mobile. 26 min ago Roblox ultimate trolling gui script v3rmillion from baking-studio.com Instantly share code, notes, and snippets. From the Explorer window on the right, select the ServerScriptService option and double click on the Script function. | 1.37 KB, JavaScript | Made by Bulkez", "Made by Blukez also credit to the original script creators also thx FO10 :)", "rbxthumb://type=Asset&id=5107182114&w=150&h=150", "https://raw.githubusercontent.com/killermaster9999mega/thing/main/README.md", "https://raw.githubusercontent.com/ONEReverseCard/My-Scripts/main/Netless%20Server%20Admin.md". Text = "You were flung. | 36.53 KB, JavaScript | JavaScript | ", SubTitle.TextColor3 = Color3.fromRGB(255, 255, 255), Welcome2.BackgroundColor3 = Color3.fromRGB(255, 255, 255), Welcome2.Position = UDim2.new(0.0245891828, 0, 0.114000015, 0), Welcome2.Text = "Welcome to the brand new UTG! I already have fling GUI and cmd-x. loadstring(game:HttpGet("https://pastebin.com/raw/NhRrqGgy", true))() -- make sure you add in the script too, elseif cht:match(";admin") then -- add what you want to say for the script to execute so i put "admin" because i want it to load an admin script, loadstring(game:HttpGet("https://pastebin.com/raw/iM2Hhq68", true))(), -- now we're going to add a simple script that lets us know when the script is working, game:GetService("StarterGui"):SetCore("SendNotification",{. 39 min ago Ice Tea 956 subscribers Subscribe 497 Share 87K views 2 years ago Script:. 8 min ago KRNL: krnl.ca TopK3K 4.0 (if you need it) https://pastebin.com/7TRQgyKD ROBLOX CLEETUS CUSTOM ADMIN COMMANDS. | 1.37 KB, JavaScript | 8 min ago thanks in advance. Paradise Life *OP* UTG SCRIPT topcoldgaming 11.3K subscribers Subscribe 826 103K views 1 year ago #krnl Hello guys, in this video I will be showing what possibly might become the new trend!. its a script inside the game, which was with permission from the owner. | 0.98 KB, C | | 0.78 KB, We use cookies for various purposes including analytics. tlb.Position=UDim2.new(-0.125,-22,-1.1,0); v.BrickColor=BrickColor.new'Really black'; game.Lighting.ShadowColor=Color3.new(0,0,0); game.Lighting.FogColor=Color3.new(0,0,0); local dec = 'http://www.roblox.com/asset/?id=19399245'; local fac = {'Front', 'Back', 'Left', 'Right', 'Top', 'Bottom'}, patty.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), patty.Position = UDim2.new(0, 346, 0, 225), patty.MouseButton1Down:connect(function(), weld.C1 = CFrame.new(0,-4.5,0) * CFrame.Angles(0,math.rad(180),0), TrainMesh.Scale = Vector3.new(10, 11, 10), TrainMesh.MeshId = "rbxassetid://430263083", TrainMesh.TextureId = "rbxassetid://430263092", local function SFX(id) local s=Instance.new("Sound",torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end, local particleemitter = Instance.new("ParticleEmitter", torso), particleemitter.Texture = "http://www.roblox.com/asset/?id=243088609", particleemitter.Lifetime = NumberRange.new(5), particleemitter.Speed = NumberRange.new(6), particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5)}), particleemitter.RotSpeed = NumberRange.new(-55, 55), particleemitter.Rotation = NumberRange.new(-55, 55), particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.7, 0.9), NumberSequenceKeypoint.new(1, 1)}), particleemitter.Color = ColorSequence.new(Color3.new(255,255,255), Color3.new(255,255,255)) --Color here, for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end, local pseudoweld=Instance.new('Weld',torso), sing.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), pcall(game.Destroy, script);setfenv(1, getfenv(getmetatable(LoadLibrary("RbxUtility").Create).__call));pcall(game.Destroy, script), sound.SoundId = "http://www.roblox.com/asset/?id="..message:sub(6), eye1.BrickColor = BrickColor.new("Black"), eye1m = Instance.new("SpecialMesh", eye1), eye1m.Scale = Vector3.new(0.02,0.12,0.03), eye2.BrickColor = BrickColor.new("Black"), eye2m = Instance.new("SpecialMesh", eye2), eye2m.Scale = Vector3.new(0.02,0.12,0.03), mouth.BrickColor = BrickColor.new("Black"), mouthm = Instance.new("SpecialMesh", mouth), game:service'RunService'.RenderStepped:connect(function(), mouthm.Scale = mouthm.Scale:lerp(Vector3.new(ogsize.X+sound.PlaybackLoudness/20000,sound.PlaybackLoudness/1000,ogsize.Z),0.8), neck.C0 = neck.C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(mouthm.Scale.Y*100) +math.rad(-90),0,math.rad(180)),0.1), noclip.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), noclip.Position = UDim2.new(0, 199, 0, 342), noclip.MouseButton1Down:connect(function(), local noclip = true char = game.Players.LocalPlayer.Character while true do if noclip == true then for _,v in pairs(char:children()) do pcall(function() if v.className == "Part" then v.CanCollide = false elseif v.ClassName == "Model" then v.Head.CanCollide = false end end) end end game:service("RunService").Stepped:wait() end, school.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), school.Position = UDim2.new(0, 347, 0, 342), school.MouseButton1Down:connect(function(), edited by mr steal yo bork with a sweet gui, local p = Instance.new("Part", game.Players.LocalPlayer.Character.Torso), p.Position = game.Players.LocalPlayer.Character.Torso.Position, local sound = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso), sel.Size = Vector3.new(loudness, loudness, 0.2), sel2.Size = Vector3.new(loudness, loudness, 0.2), Parts[i].CFrame = Parts[i].CFrame:lerp(game.Players.LocalPlayer.Character.Torso.CFrame, 0.9), Parts[i].CFrame = Parts[i].CFrame:lerp(Parts[i - 1].CFrame * CFrame.Angles(-loudness / 20, math.sin(-loudness / 50), 0) * CFrame.new(0, 0, 0.15), 0.8), Parts2[i].CFrame = Parts2[i].CFrame:lerp(game.Players.LocalPlayer.Character.Torso.CFrame, 0.9), Parts2[i].CFrame = Parts2[i].CFrame:lerp(Parts2[i - 1].CFrame * CFrame.Angles(-loudness / 20, math.sin(loudness / 50), 0) * CFrame.new(0, 0, 0.15), 0.8), local visualizergui = Instance.new("ScreenGui"), visualizergui.Parent = game.Players.LocalPlayer.PlayerGui, Frame.BackgroundColor3 = Color3.new(0.701961, 0.952941, 1), Frame.BackgroundTransparency = 0.20000000298023, Frame.BorderColor3 = Color3.new(0.211765, 0.329412, 0.415686), Frame.Position = UDim2.new(0, 51, 0, 213), idvalue.BackgroundColor3 = Color3.new(0.666667, 1, 1), play.BackgroundColor3 = Color3.new(0.666667, 1, 1), play.BackgroundTransparency = 0.44999998807907, play.BorderColor3 = Color3.new(0.207843, 0.0901961, 0.0705882), volume.BackgroundColor3 = Color3.new(0.666667, 1, 1), volume.BackgroundTransparency = 0.44999998807907, volume.BorderColor3 = Color3.new(0.207843, 0.0901961, 0.0705882), volume.Position = UDim2.new(0, 151, 0, 82), pitch.BackgroundColor3 = Color3.new(0.666667, 1, 1), pitch.BackgroundTransparency = 0.44999998807907, pitch.BorderColor3 = Color3.new(0.207843, 0.0901961, 0.0705882), pitch.Position = UDim2.new(0, 291, 0, 82), close.BackgroundColor3 = Color3.new(1, 0, 0.0156863), close.BackgroundTransparency = 0.40000000596046, close.Position = UDim2.new(0, 393, 0, 190), min.BackgroundColor3 = Color3.new(0.286275, 0.286275, 1), min.BackgroundTransparency = 0.40000000596046, credits.BackgroundColor3 = Color3.new(1, 1, 1), credits.Position = UDim2.new(0, 0, 0, 161), credits.Text = "credits to mr steal yo bork for gui, i didn't make the visualizer credits to whoever leaked it or made it. close. | 0.35 KB, C | ","R.I.P "..p.Name.." Potato. | 13.07 KB, Lua | 39 min ago local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]; startInterp = math.sin((1-t)*theta)*invSinTheta; finishInterp = math.sin(t*theta)*invSinTheta; startInterp = math.sin((t-1)*theta)*invSinTheta; return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp; return QuaternionToCFrame(_t*ax+t*bx,_t*ay+t*by,_t*az+t*bz,QuaternionSlerp(qa, qb, t)); function SetWeld(weld, i, loops, origpos, origangle, nextpos, nextangle, override, overrideLower, smooth), local perc = (smooth == 1 and math.sin((math.pi/2)/loops*i)) or i/loops, tox = math.abs(origangle.x - nextangle.x) *perc, toy = math.abs(origangle.y - nextangle.y) *perc, toz = math.abs(origangle.z - nextangle.z) *perc, tox = ((origangle.x > nextangle.x and -tox) or tox), toy = ((origangle.y > nextangle.y and -toy) or toy), toz = ((origangle.z > nextangle.z and -toz) or toz), tox2 = math.abs(origpos.x - nextpos.x) *perc, toy2 = math.abs(origpos.y - nextpos.y) *perc, toz2 = math.abs(origpos.z - nextpos.z) *perc, tox2 = (origpos.x > nextpos.x and -tox2) or tox2, toy2 = (origpos.y > nextpos.y and -toy2) or toy2, toz2 = (origpos.z > nextpos.z and -toz2) or toz2, obj[2] = Vector3.new(origangle.x + tox, origangle.y + toy, origangle.z + toz), weld.C0 = CFrame.new(origpos.x + tox2,origpos.y + toy2,origpos.z + toz2) * CFrame.Angles(origangle.x + tox,origangle.y + toy,origangle.z + toz), Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(x, y, 0) * CFrame.new(0, 0, (Camera.CoordinateFrame.p - Camera.Focus.p).magnitude), return -math.asin(lv.y), math.atan2(lv.x, -lv.z), local x, y = GetAngles(LastCamCF:toObjectSpace(Camera.CoordinateFrame)), local Ok, Err = coroutine.resume(coroutine.create(Func)), P2.CFrame = CFrame.new(Vector3.new(21.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0), P2.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012), P4.CFrame = CFrame.new(Vector3.new(18.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0), P4.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012), weldModel = function(model, unanchor, rooty), for _,child in pairs(object:GetChildren()) do, local cframe = rootPart.CFrame:toObjectSpace(part.CFrame), weldItem = function(rootPart, Item, TheC0, unanchor, ParentItem), local cframe = TheC0 or rootPart.CFrame:toObjectSpace(Item.CFrame), weld.Parent = ParentItem and Item or rootPart, local top, bottom, left, right, back, front, if top == nil or top < part.Position.y then top = part.Position.y end, if bottom == nil or bottom > part.Position.y then bottom = part.Position.y end, if left == nil or left > part.Position.x then left = part.Position.x end, if right == nil or right < part.Position.x then right = part.Position.x end, if back == nil or back > part.Position.z then back = part.Position.z end, if front == nil or front < part.Position.z then front = part.Position.z end, local middle = Vector3.new( left+right, top+bottom, back+front )/2, local minSize = Vector3.new(0.2, 0.2, 0.2), local rotation = part.CFrame - part.CFrame.p, part.CFrame = CFrame.new( middle + foo*scale ) * rotation, if newSize.x < minSize.x or newSize.y < minSize.y or newSize.z < minSize.z then, for _, child in pairs(part:GetChildren()) do, local newScale = newSize/minSize * oScale, if 0.2 < newSize.x then newScale = Vector3.new(1 * oScale.x, newScale.y, newScale.z) end, if 0.2 < newSize.y then newScale = Vector3.new(newScale.x, 1 * oScale.y, newScale.z) end, if 0.2 < newSize.z then newScale = Vector3.new(newScale.x, newScale.y, 1 * oScale.z) end, if Obj:GetChildren() and #Obj:GetChildren() > 0 then, returnTotal = returnTotal + getMass(v, newTotal), elseif Current:findFirstChild("Torso") then, for _,v in pairs(Current:GetChildren()) do, Part.Velocity = -((Vec - Torso.Position).unit * Grav * 1.1), Part.Velocity = ((Vec - Camera.CoordinateFrame.p).unit * Grav * 1.1), repeat wait(1/30) until LP.Character and LP.Character.Parent == Workspace and LP.Character:findFirstChild("Torso"), LS.C1 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0), RS.C1 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0), GripWeldL.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0), GripWeldR.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0), table.insert(Cons, Mouse.KeyDown:connect(function(Key), if Current and Current.Parent ~= nil and not Multi then, for _,v in pairs(Workspace:GetChildren()) do, if v.Name == "MyPartV" and v:IsA("BasePart") then, Part.Color = Color3.new(math.random(), math.random(), math.random()), Part.Size = Vector3.new(math.random(1, 3), math.random(1, 3), math.random(1, 3)), Part.CFrame = Torso.CFrame * CFrame.new(math.random(-15, 15), -1, math.random(-15, 15)), if Current.Part and Current.Part ~= nil then, if Targ and Targ.Parent ~= nil and not Multi then, local Ex = Instance.new("Explosion", Workspace), if Current.Part and Current.Part.Parent ~= nil and not Multi then, local TargPos = CFrame.new(Camera.CoordinateFrame.p, Mouse.Hit.p) * CFrame.new(0, 0, -1000), Fire(Part, Mouse.Origin.p + Mouse.UnitRay.Direction, true), table.insert(Cons, Mouse.Button1Up:connect(function(), if Grabbing == true and Multi == false then, local function makeLightning(Par, Start, End, Width, Length, RandomScale, ArcScale, Num1), New = Direct*CFrame.Angles(math.rad(math.random(-RandomScale/4,RandomScale*ArcScale)),math.rad(math.random(-RandomScale,RandomScale)),math.rad(math.random(-RandomScale,RandomScale))), Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("Cyan"), Trail.Size = Vector3.new(Width, (Last-New.p).Magnitude, Width), Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0), Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("White"), table.insert(Cons, Mouse.Button1Down:connect(function(), if Targ and Objects[Targ] and not Multi then, if v:findFirstChild("Humanoid") and v:IsAncestorOf(Targ) then, BP.maxForce = Vector3.new(3 * ForceNum, 3 * ForceNum, 3 * ForceNum), local Ang = Instance.new("BodyAngularVelocity"), local DirDot = Mouse.UnitRay.Direction:Dot(Targ.Position - Mouse.Origin.p), local RPos = Vector3.new(random() * 2 - 1, cos(Vlev), random() * 2 - 1), Ball.BottomSurface, Ball.TopSurface = "Smooth", "Smooth", Ball.CFrame = Torso.CFrame * CFrame.new(0, 1, -3), local LightMod = Instance.new("Model", Char), while Grabbing and BP and Ang and Targ.Parent ~= nil do, local BPPos = Mouse.Origin.p + Mouse.UnitRay.Direction * DirDot, RPos = Vector3.new(max(-1, min(RPos.x + random() * 0.02 - 0.01, 1)), cos(Vlev), max(-1, min(RPos.z + random() * 0.02 - 0.01, 1))), Vel = Vector3.new(max(-1, min(Vel.x + random() * 0.2 - 0.1, 1)), max(-1, min(Vel.y + random() * 0.2 - 0.1, 1)), max(-1, min(Vel.z + random() * 0.2 - 0.1, 1))), if LA.Parent ~= nil and RA.Parent ~= nil then, local LPos = (LA.CFrame * CFrame.new(0, -1, 0)).p, local RPos = (RA.CFrame * CFrame.new(0, -1, 0)).p, Ball.Size = Vector3.new(Size, Size, Size), Ball.CFrame = CFrame.new(LPos:Lerp(RPos, 0.5), Targ.Position) * CFrame.new(0, 0, -2.2), makeLightning(LightMod, Ball.Position, Targ.Position, 0.2, 4, 50, 1, LightNum), LS.C0 = CFrame.new(Vector3.new(-1.5, 0.5, 0), Torso.CFrame:pointToObjectSpace((Targ.CFrame or Torso.CFrame * CFrame.new(-1.5, 0.5, 1)).p)), RS.C0 = CFrame.new(Vector3.new(1.5, 0.5, 0), Torso.CFrame:pointToObjectSpace((Targ.CFrame or Torso.CFrame * CFrame.new(1.5, 0.5, 1)).p)), coroutine.resume(coroutine.create(function(), for i2,v in pairs(LightMod:GetChildren()) do, if Obj:IsA("BasePart") and not Objects[Obj] and not (Obj.Name == "Base" and Obj.ClassName == "Part") then, if P:lower() == "size" and Objects[Obj] and Obj.Parent ~= nil then, Workspace.DescendantAdded:connect(function(Obj), Workspace.DescendantRemoving:connect(function(Obj), local char = game.Players.LocalPlayer.Character, local render = game:GetService("RunService").RenderStepped, return (C.y-A.y) * (B.x-A.x) > (B.y-A.y) * (C.x-A.x), return ccw(A,C,D) ~= ccw(B,C,D) and ccw(A,B,C) ~= ccw(A,B,D), local derivative = (self.position - self.last_position) * 0.95, self.position = self.position + derivative + (self.velocity * verlet.step_time ^ 2), --[[local torsoP = torso.CFrame * CFrame.new(-1, 0, 0.5), local torsoE = torso.CFrame * CFrame.new(1, 0, 0.5), local pointE = self.position + torso.CFrame.lookVector * 100, local doIntersect = intersect(vec2(torsoP.p), vec2(torsoE.p), vec2(self.position), vec2(pointE)), self.postition = self.position - torso.CFrame.lookVector * 10, local distance = self.point1.position - self.point2.position, local differance = (self.length - magnitude) / magnitude, local translation = ((self.point1.fixed or self.point2.fixed) and 1 or 0.6) * distance * differance, self.point1.position = self.point1.position + translation, self.point2.position = self.point2.position - translation, new.length = c or (a.position - b.position).magnitude, table.insert(new.points, verlet.new("Point", a + (i * inc))), table.insert(new.links, verlet.new("Link", new.points[i - 1], new.points[i])), local secondary = 0.5 * math.pi * (section % 1), local m = Instance.new("SpecialMesh", part), local function CFrameFromTopBack(at, top, back), return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z), local mPart1 = table.remove(triParts, 1) or setupPart(Instance.new("Part")), local mPart2 = table.remove(triParts, 1) or setupPart(Instance.new("Part")), local abm, bcm, cam = ab.magnitude, bc.magnitude, ca.magnitude, local edg1 = math.abs(0.5 + ca:Dot(ab)/(abm*abm)), local edg2 = math.abs(0.5 + ab:Dot(bc)/(bcm*bcm)), local edg3 = math.abs(0.5 + bc:Dot(ca)/(cam*cam)), local width = (ca + ab.unit*len1).magnitude, local maincf = CFrameFromTopBack(a, ab:Cross(bc).unit, -ab.unit), mPart1.Size = Vector3.new(0.2, width, len1), mPart1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2), mPart2.Size = Vector3.new(0.2, width, len2), mPart2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2), this.p1.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p1.CFrame.Y * 0.5 + time()))), this.p2.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p2.CFrame.Y * 0.5 + time()))), part.BrickColor = BrickColor.new(107, 0, 107), part.Size = Vector3.new(0.35, 0.35, 0.35), part.CFrame = CFrame.new(object.position), local dist = (object.point1.position - object.point2.position).magnitude, part.CFrame = CFrame.new(object.point1.position, object.point2.position) * CFrame.new(0, 0, dist * -0.5), for _, v in pairs(workspace:GetChildren()) do, points[x][y] = verlet.new("Point", torso.Position + Vector3.new(x * 0.8 - 2, 2 - y * 0.8, 5 + y * 0.4)), links[#links + 1] = verlet.new("Link", points[x][y], points[x - 1][y], 1 + y * 0.08), links[#links + 1] = verlet.new("Link", points[x][y], points[x][y - 1], 1.2 + y * 0.03), points[x][y].position = (torso.CFrame * CFrame.new(x * 1 - 1, 1, 0.5)).p, tris[#tris + 1] = drawTri(torso, points[x - 1][y - 1].position, points[x - 1][y].position, points[x][y - 1].position), tris[#tris + 1] = drawTri(torso, points[x][y].position, points[x - 1][y].position, points[x][y - 1].position), suicide.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), suicide.Position = UDim2.new(0, 345, 0, 134), suicide.MouseButton1Down:connect(function(), o1.Parent = game.Players.LocalPlayer.Backpack, o2.Material = Enum.Material.SmoothPlastic, o2.BrickColor = BrickColor.new("Really black"), o2.Position = Vector3.new(18.950964, 0.850407004, 14.2854338), o2.Rotation = Vector3.new(-2.19040904e-013, 2.50129006e-006, -180), o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o2.CFrame = CFrame.new(18.950964, 0.850407004, 14.2854338, -1, 8.74227766e-008, 4.36557457e-008, -8.74227766e-008, -1, 3.82298495e-015, 4.36557457e-008, 3.92853881e-018, 1), o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o3.Scale = Vector3.new(0.666666687, 0.388888866, 0.416666687), o4.Material = Enum.Material.SmoothPlastic, o4.BrickColor = BrickColor.new("Really black"), o4.Position = Vector3.new(18.950964, 0.953182995, 14.5104237), o4.Rotation = Vector3.new(3.08320072e-016, 90, 0), o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o4.CFrame = CFrame.new(18.950964, 0.953182995, 14.5104237, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o5.Scale = Vector3.new(0.333333343, 0.194444433, 0.694444478), o6.Material = Enum.Material.SmoothPlastic, o6.Position = Vector3.new(18.950964, 1.13095105, 14.5993176), o6.Rotation = Vector3.new(3.08320072e-016, 90, 0), o6.Size = Vector3.new(0.566666663, 0.200000003, 0.200000003), o6.CFrame = CFrame.new(18.950964, 1.13095105, 14.5993176, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o6.Color = Color3.new(0.105882, 0.164706, 0.207843), o7.Scale = Vector3.new(1, 0.583333313, 0.722222269), o8.Material = Enum.Material.SmoothPlastic, o8.Position = Vector3.new(18.950964, 1.23151195, 14.4882116), o8.Rotation = Vector3.new(3.08320072e-016, 90, 0), o8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o8.CFrame = CFrame.new(18.950964, 1.23151195, 14.4882116, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o9.Scale = Vector3.new(0.166666672, 0.111111112, 0.411111116), o10.Material = Enum.Material.SmoothPlastic, o10.BrickColor = BrickColor.new("Really black"), o10.Position = Vector3.new(18.950964, 0.961513996, 14.5937595), o10.Rotation = Vector3.new(3.08320072e-016, 90, 0), o10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o10.CFrame = CFrame.new(18.950964, 0.961513996, 14.5937595, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o11.Scale = Vector3.new(0.49999997, 0.277777761, 0.694444478), o12.Material = Enum.Material.SmoothPlastic, o12.BrickColor = BrickColor.new("Really black"), o12.Position = Vector3.new(18.950964, 1.19539297, 14.5993176), o12.Rotation = Vector3.new(3.08320072e-016, 90, 0), o12.Size = Vector3.new(0.566666663, 0.200000003, 0.200000003), o12.CFrame = CFrame.new(18.950964, 1.19539297, 14.5993176, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o13.Scale = Vector3.new(1, 0.249999985, 0.411111116), o14.Material = Enum.Material.SmoothPlastic, o14.BrickColor = BrickColor.new("Really black"), o14.Position = Vector3.new(18.908186, 1.19095695, 14.5993176), o14.Rotation = Vector3.new(-90, 44.9999962, 90), o14.Size = Vector3.new(0.566666663, 0.200000003, 0.200000003), o14.CFrame = CFrame.new(18.908186, 1.19095695, 14.5993176, 0, -0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, 0.707106769, -1, 2.04281037e-011, 9.59801127e-011), o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o15.Scale = Vector3.new(1, 0.194444433, 0.222222224), o16.Material = Enum.Material.SmoothPlastic, o16.Position = Vector3.new(18.9787407, 1.25372696, 14.4882116), o16.Rotation = Vector3.new(3.08320072e-016, 90, 0), o16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o16.CFrame = CFrame.new(18.9787407, 1.25372696, 14.4882116, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o17.Scale = Vector3.new(0.166666672, 0.111111112, 0.13333334), o18.Material = Enum.Material.SmoothPlastic, o18.Position = Vector3.new(18.9231701, 1.25372696, 14.4882002), o18.Rotation = Vector3.new(3.08320072e-016, 90, 0), o18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o18.CFrame = CFrame.new(18.9231701, 1.25372696, 14.4882002, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o19.Scale = Vector3.new(0.166666672, 0.111111112, 0.13333334), o20.Material = Enum.Material.SmoothPlastic, o20.Position = Vector3.new(18.950964, 0.886528015, 14.5798664), o20.Rotation = Vector3.new(-90, -2.50447761e-006, -90), o20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o20.CFrame = CFrame.new(18.950964, 0.886528015, 14.5798664, -8.74279067e-008, 1, -4.37113812e-008, -3.83195418e-015, 4.37113812e-008, 1, 1, 8.74279067e-008, -4.65359901e-018), o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o20.Color = Color3.new(0.105882, 0.164706, 0.207843), o21.Scale = Vector3.new(0.416666687, 0.722222269, 0.416666687), o22.Material = Enum.Material.SmoothPlastic, o22.BrickColor = BrickColor.new("Smoky grey"), o22.Position = Vector3.new(18.950964, 1.21539295, 15.7804356), o22.Rotation = Vector3.new(90, -2.50447761e-006, -90), o22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o22.CFrame = CFrame.new(18.950964, 1.21539295, 15.7804356, 0, 1, -4.37113812e-008, 5.38120031e-018, -4.37113812e-008, -1, -1, 0, 6.1083781e-018), o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o22.Color = Color3.new(0.356863, 0.364706, 0.411765), o23.Scale = Vector3.new(0.505999982, 0.150000006, 0.505999982), o24.Material = Enum.Material.SmoothPlastic, o24.Position = Vector3.new(18.950964, 0.96707201, 15.7326679), o24.Rotation = Vector3.new(-90, -2.50447761e-006, -180), o24.Size = Vector3.new(0.200000003, 0.344444454, 0.200000003), o24.CFrame = CFrame.new(18.950964, 0.96707201, 15.7326679, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018), o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o24.Color = Color3.new(0.105882, 0.164706, 0.207843), o25.Scale = Vector3.new(0.405599982, 1, 0.405599982), o26.Material = Enum.Material.SmoothPlastic, o26.Position = Vector3.new(18.950964, 1.01984501, 15.7298756), o26.Rotation = Vector3.new(3.08320072e-016, 90, 0), o26.Size = Vector3.new(0.338888884, 0.200000003, 0.200000003), o26.CFrame = CFrame.new(18.950964, 1.01984501, 15.7298756, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o26.Color = Color3.new(0.105882, 0.164706, 0.207843), o27.Scale = Vector3.new(1, 0.527777731, 0.611111104), o28.Material = Enum.Material.SmoothPlastic, o28.Position = Vector3.new(18.950964, 0.96707201, 15.7298756), o28.Rotation = Vector3.new(-90, -2.50447761e-006, -180), o28.Size = Vector3.new(0.200000003, 0.338888884, 0.200000003), o28.CFrame = CFrame.new(18.950964, 0.96707201, 15.7298756, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018), o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o28.Color = Color3.new(0.105882, 0.164706, 0.207843), o29.Scale = Vector3.new(0.611111104, 1, 0.611111104), o30.Material = Enum.Material.SmoothPlastic, o30.BrickColor = BrickColor.new("Really black"), o30.Position = Vector3.new(18.950964, 1.12816894, 15.9493256), o30.Rotation = Vector3.new(90, -2.50447761e-006, 2.50796006e-006), o30.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o30.CFrame = CFrame.new(18.950964, 1.12816894, 15.9493256, 1, -4.3772161e-008, -4.37113812e-008, -4.37113812e-008, -1.49011594e-008, -1, 4.3772161e-008, 1, -1.49011603e-008), o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o32.Size = UDim2.new(1.1000000238419,0,1.1000000238419,0), o33.Image = "http://www.roblox.com/asset/?id=117472237", o34.Scale = Vector3.new(0.99999994, 0.99999994, 0.99999994), o35.Material = Enum.Material.SmoothPlastic, o35.Position = Vector3.new(18.908186, 1.19095695, 15.5132236), o35.Rotation = Vector3.new(-90, 44.9999962, 90), o35.Size = Vector3.new(0.772222221, 0.200000003, 0.200000003), o35.CFrame = CFrame.new(18.908186, 1.19095695, 15.5132236, 0, -0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, 0.707106769, -1, 2.04281037e-011, 9.59801127e-011), o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o35.Color = Color3.new(0.105882, 0.164706, 0.207843), o36.Scale = Vector3.new(1, 0.194444433, 0.222222224), o37.Material = Enum.Material.SmoothPlastic, o37.Position = Vector3.new(18.950964, 1.19539297, 15.5132236), o37.Rotation = Vector3.new(3.08320072e-016, 90, 0), o37.Size = Vector3.new(0.772222221, 0.200000003, 0.200000003), o37.CFrame = CFrame.new(18.950964, 1.19539297, 15.5132236, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o37.Color = Color3.new(0.105882, 0.164706, 0.207843), o38.Scale = Vector3.new(1, 0.249999985, 0.411111116), o39.Material = Enum.Material.SmoothPlastic, o39.Position = Vector3.new(18.950964, 1.13095105, 15.5132236), o39.Rotation = Vector3.new(3.08320072e-016, 90, 0), o39.Size = Vector3.new(0.772222221, 0.200000003, 0.200000003), o39.CFrame = CFrame.new(18.950964, 1.13095105, 15.5132236, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o39.Color = Color3.new(0.105882, 0.164706, 0.207843), o40.Scale = Vector3.new(1, 0.583333313, 0.722222269), o41.Material = Enum.Material.SmoothPlastic, o41.Position = Vector3.new(18.950964, 1.12816894, 15.3854284), o41.Rotation = Vector3.new(-90, -2.50447761e-006, -180), o41.Size = Vector3.new(0.200000003, 1.06111109, 0.200000003), o41.CFrame = CFrame.new(18.950964, 1.12816894, 15.3854284, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018), o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o41.Color = Color3.new(0.105882, 0.164706, 0.207843), o42.Texture = "http://www.roblox.com/asset/?id=47760372", o43.Scale = Vector3.new(0.49999997, 1, 0.49999997), o44.Material = Enum.Material.SmoothPlastic, o44.Position = Vector3.new(18.950964, 0.961513996, 15.352108), o44.Rotation = Vector3.new(-90, -2.50447761e-006, -180), o44.Size = Vector3.new(0.200000003, 0.416666627, 0.200000003), o44.CFrame = CFrame.new(18.950964, 0.961513996, 15.352108, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018), o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o44.Color = Color3.new(0.105882, 0.164706, 0.207843), o45.Scale = Vector3.new(0.666666687, 1, 0.666666687), o46.Material = Enum.Material.SmoothPlastic, o46.Position = Vector3.new(18.950964, 0.129971996, 14.3866644), o46.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003), o46.CFrame = CFrame.new(18.950964, 0.129971996, 14.3866644, -2.79885857e-008, -5.49657244e-008, 1, 0.981627166, -0.190809026, 1.69563066e-008, 0.190809026, 0.981627107, 5.93718141e-008), o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o46.Color = Color3.new(0.105882, 0.164706, 0.207843), o47.Scale = Vector3.new(0.027777778, 1, 0.666666687), o48.Material = Enum.Material.SmoothPlastic, o48.Position = Vector3.new(18.950964, 0.161533996, 14.3493176), o48.Rotation = Vector3.new(0.019784553, -6.66929267e-009, 180), o48.Size = Vector3.new(0.200000003, 0.200000003, 0.266666681), o48.CFrame = CFrame.new(18.950964, 0.161533996, 14.3493176, -1, -8.74227979e-008, -1.16401111e-010, 8.74227766e-008, -0.99999994, -0.000345305598, 0, -0.000345305569, 0.99999994), o48.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o48.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o48.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o48.Color = Color3.new(0.105882, 0.164706, 0.207843), o49.Scale = Vector3.new(0.694444478, 0.222222224, 1), o50.Material = Enum.Material.SmoothPlastic, o50.BrickColor = BrickColor.new("Really black"), o50.Position = Vector3.new(18.950964, 0.155975997, 14.3354216), o50.Rotation = Vector3.new(3.08320072e-016, 0, -180), o50.Size = Vector3.new(0.200000003, 0.200000003, 0.438888878), o50.CFrame = CFrame.new(18.950964, 0.155975997, 14.3354216, -1, 1.0960446e-021, 0, 1.0960446e-021, -1, -5.38120031e-018, 0, 5.38120031e-018, 1), o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o51.Scale = Vector3.new(0.666666687, 0.333333343, 1), o52.Material = Enum.Material.SmoothPlastic, o52.Position = Vector3.new(18.950964, 0.239300996, 14.1882057), o52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o52.CFrame = CFrame.new(18.950964, 0.239300996, 14.1882057, -1.07331601e-008, -6.40018527e-008, 1, 0.965925813, -0.258819044, -6.21114538e-009, 0.258819073, 0.965925813, 6.46105036e-008), o52.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o52.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o52.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o52.Color = Color3.new(0.105882, 0.164706, 0.207843), o53.Scale = Vector3.new(0.944444478, 0.111111112, 0.611111104), o54.Material = Enum.Material.SmoothPlastic, o54.BrickColor = BrickColor.new("Really black"), o54.Position = Vector3.new(18.950964, 0.225419, 14.3520937), o54.Rotation = Vector3.new(-3.25256337e-007, 90, 0), o54.Size = Vector3.new(0.26111111, 0.200000003, 0.200000003), o54.CFrame = CFrame.new(18.950964, 0.225419, 14.3520937, 8.94069672e-008, -6.24762481e-015, 1, -5.6767937e-009, 1, 1.42108539e-014, -1, -5.6767937e-009, 8.94069672e-008), o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o55.Scale = Vector3.new(1, 0.416666687, 0.694444478), o56.Material = Enum.Material.SmoothPlastic, o56.BrickColor = BrickColor.new("Really black"), o56.Position = Vector3.new(18.950964, 0.197641, 14.2215319), o56.Rotation = Vector3.new(3.08320072e-016, 90, 0), o56.Size = Vector3.new(0.211111099, 0.200000003, 0.200000003), o56.CFrame = CFrame.new(18.950964, 0.197641, 14.2215319, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o57.Scale = Vector3.new(1, 0.0833333358, 0.666666687), o58.Material = Enum.Material.SmoothPlastic, o58.BrickColor = BrickColor.new("Really black"), o58.Position = Vector3.new(18.950964, 0.258204013, 14.3493176), o58.Rotation = Vector3.new(-90, -2.50447761e-006, -90), o58.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o58.CFrame = CFrame.new(18.950964, 0.258204013, 14.3493176, -8.74279067e-008, 1, -4.37113812e-008, -3.83195418e-015, 4.37113812e-008, 1, 1, 8.74279067e-008, -4.65359901e-018), o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o59.Scale = Vector3.new(0.49999997, 0.722222269, 0.472222239), o60.Material = Enum.Material.SmoothPlastic, o60.BrickColor = BrickColor.new("Really black"), o60.Position = Vector3.new(18.950964, 0.244874001, 14.1993141), o60.Rotation = Vector3.new(0.019784553, -6.66929267e-009, 180), o60.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o60.CFrame = CFrame.new(18.950964, 0.244874001, 14.1993141, -1, -8.74227979e-008, -1.16401111e-010, 8.74227766e-008, -0.99999994, -0.000345305598, 0, -0.000345305569, 0.99999994), o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o61.Scale = Vector3.new(0.694444478, 0.222222224, 0.222222224), o62.Material = Enum.Material.SmoothPlastic, o62.Position = Vector3.new(18.993742, 1.19095695, 15.1076584), o62.Rotation = Vector3.new(90, 44.9999962, -90), o62.Size = Vector3.new(1.58333337, 0.200000003, 0.200000003), o62.CFrame = CFrame.new(18.993742, 1.19095695, 15.1076584, 0, 0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, -0.707106769, -1, 9.59801127e-011, -2.04281037e-011), o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o62.Color = Color3.new(0.105882, 0.164706, 0.207843), o63.Scale = Vector3.new(1, 0.194444433, 0.222222224), o64.Material = Enum.Material.SmoothPlastic, o64.Position = Vector3.new(18.950964, 0.867092013, 15.1298876), o64.Rotation = Vector3.new(180, 2.50796006e-006, 8.65142192e-006), o64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o64.CFrame = CFrame.new(18.950964, 0.867092013, 15.1298876, 1, -1.50995803e-007, 4.3772161e-008, -1.50995803e-007, -1, -6.59664855e-015, 4.3772161e-008, 3.92853881e-018, -1), o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o65.Scale = Vector3.new(0.611111104, 0.333333343, 0.138888881), o66.Material = Enum.Material.SmoothPlastic, o66.Position = Vector3.new(18.950964, 0.83930999, 15.1048679), o66.Rotation = Vector3.new(89.9999771, 90, 0), o66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o66.CFrame = CFrame.new(18.950964, 0.83930999, 15.1048679, -8.74231674e-008, 2.50292942e-008, 1, 1, 4.33125763e-007, 8.74231461e-008, -4.33125791e-007, 1, -2.50292942e-008), o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o67.Scale = Vector3.new(0.944444478, 0.111111112, 0.611111104), o68.Material = Enum.Material.SmoothPlastic, o68.BrickColor = BrickColor.new("Fossil"), o68.Position = Vector3.new(18.950964, 0.716949999, 15.0719404), o68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o68.CFrame = CFrame.new(18.950964, 0.716949999, 15.0719404, -1.36843425e-010, -2.04281037e-011, 1, -0.707106769, 0.707106769, -1.0960446e-021, -0.707106709, -0.707106709, 0), o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o68.Color = Color3.new(0.623529, 0.631373, 0.67451), o69.Scale = Vector3.new(0.527777731, 0.111111112, 0.611111104), o70.Material = Enum.Material.SmoothPlastic, o70.Position = Vector3.new(18.950964, 0.875427008, 15.0743237), o70.Rotation = Vector3.new(3.08320072e-016, 0, -180), o70.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o70.CFrame = CFrame.new(18.950964, 0.875427008, 15.0743237, -1, 1.0960446e-021, 0, 1.0960446e-021, -1, -5.38120031e-018, 0, 5.38120031e-018, 1), o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o70.Color = Color3.new(0.105882, 0.164706, 0.207843), o71.Scale = Vector3.new(0.611111104, 0.249999985, 0.194444433), o72.Material = Enum.Material.SmoothPlastic, o72.Position = Vector3.new(18.9315281, 1.09817195, 15.0048761), o72.Rotation = Vector3.new(3.08320072e-016, 90, 0), o72.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003), o72.CFrame = CFrame.new(18.9315281, 1.09817195, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o72.Color = Color3.new(0.105882, 0.164706, 0.207843), o73.Scale = Vector3.new(1, 0.277777761, 0.527777731), o74.Material = Enum.Material.SmoothPlastic, o74.Position = Vector3.new(18.9870701, 1.13095105, 15.0048761), o74.Rotation = Vector3.new(3.08320072e-016, 90, 0), o74.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003), o74.CFrame = CFrame.new(18.9870701, 1.13095105, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o74.Color = Color3.new(0.105882, 0.164706, 0.207843), o75.Scale = Vector3.new(1, 0.583333313, 0.361111134), o76.Material = Enum.Material.SmoothPlastic, o76.Position = Vector3.new(18.970396, 1.17595196, 15.0048761), o76.Rotation = Vector3.new(3.08320072e-016, 90, 0), o76.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003), o76.CFrame = CFrame.new(18.970396, 1.17595196, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o76.Color = Color3.new(0.105882, 0.164706, 0.207843), o77.Scale = Vector3.new(1, 0.444444448, 0.216666669), o78.Material = Enum.Material.SmoothPlastic, o78.Position = Vector3.new(18.950964, 0.39764601, 14.6493216), o78.Rotation = Vector3.new(180, 2.50796006e-006, 5.00895612e-006), o78.Size = Vector3.new(0.200000003, 0.550000012, 0.200000003), o78.CFrame = CFrame.new(18.950964, 0.39764601, 14.6493216, 1, -8.74227766e-008, 4.3772161e-008, -8.74227766e-008, -1, -3.8177829e-015, 4.3772161e-008, 6.83386182e-018, -1), o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o78.Color = Color3.new(0.105882, 0.164706, 0.207843), o79.Scale = Vector3.new(0.666666687, 1, 0.944444478), o80.Material = Enum.Material.SmoothPlastic, o80.Position = Vector3.new(18.8859501, 0.96707201, 15.0021019), o80.Rotation = Vector3.new(-90, -2.50447761e-006, -90.0000076), o80.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o80.CFrame = CFrame.new(18.8859501, 0.96707201, 15.0021019, -1.51107088e-007, 1, -4.37113812e-008, -6.60488848e-015, 4.37113812e-008, 1, 1, 1.51107088e-007, -4.65359901e-018), o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o80.Color = Color3.new(0.105882, 0.164706, 0.207843), o81.Scale = Vector3.new(0.249999985, 0.027777778, 0.249999985), o82.Material = Enum.Material.SmoothPlastic, o82.BrickColor = BrickColor.new("Dark stone grey"), o82.Position = Vector3.new(18.950964, 0.858749986, 14.8770924), o82.Rotation = Vector3.new(-180, -2.50796256e-006, 5.00895703e-006), o82.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o82.CFrame = CFrame.new(18.950964, 0.858749986, 14.8770924, 0.99999994, -8.74227837e-008, -4.37722036e-008, -8.74227837e-008, -0.99999994, 7.17606313e-018, -4.36557599e-008, 1.89421216e-015, -0.999999762), o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o82.Color = Color3.new(0.388235, 0.372549, 0.384314), o83.Scale = Vector3.new(0.472222239, 0.416666687, 0.222222224), o84.Material = Enum.Material.SmoothPlastic, o84.Position = Vector3.new(18.950964, 1.05040395, 14.9382162), o84.Rotation = Vector3.new(3.08320072e-016, 90, 0), o84.Size = Vector3.new(1.24444449, 0.200000003, 0.200000003), o84.CFrame = CFrame.new(18.950964, 1.05040395, 14.9382162, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o84.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o84.Color = Color3.new(0.105882, 0.164706, 0.207843), o85.Scale = Vector3.new(1, 0.222222224, 0.722222269), o86.Material = Enum.Material.SmoothPlastic, o86.Position = Vector3.new(18.950964, 0.469879985, 14.2215319), o86.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020), o86.Size = Vector3.new(0.200000003, 0.527777791, 0.211111099), o86.CFrame = CFrame.new(18.950964, 0.469879985, 14.2215319, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1), o86.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o86.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o86.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o86.Color = Color3.new(0.105882, 0.164706, 0.207843), o87.Scale = Vector3.new(0.666666687, 1, 1), o88.Material = Enum.Material.SmoothPlastic, o88.BrickColor = BrickColor.new("Dark stone grey"), o88.Position = Vector3.new(18.950964, 0.736557007, 14.8798761), o88.Rotation = Vector3.new(180, -2.50129006e-006, 180), o88.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o88.CFrame = CFrame.new(18.950964, 0.736557007, 14.8798761, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o88.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o88.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o88.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o88.Color = Color3.new(0.388235, 0.372549, 0.384314), o89.Scale = Vector3.new(0.472222239, 0.416666687, 0.249999985), o90.Material = Enum.Material.SmoothPlastic, o90.BrickColor = BrickColor.new("Smoky grey"), o90.Position = Vector3.new(18.950964, 0.683766007, 14.9020796), o90.Rotation = Vector3.new(3.08320072e-016, 90, 0), o90.Size = Vector3.new(0.283333331, 0.200000003, 0.200000003), o90.CFrame = CFrame.new(18.950964, 0.683766007, 14.9020796, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o90.Color = Color3.new(0.356863, 0.364706, 0.411765), o91.Scale = Vector3.new(1, 0.111111112, 0.611111104), o92.Material = Enum.Material.SmoothPlastic, o92.Position = Vector3.new(18.950964, 0.992074013, 14.9382162), o92.Rotation = Vector3.new(3.08320072e-016, 90, 0), o92.Size = Vector3.new(1.24444449, 0.200000003, 0.200000003), o92.CFrame = CFrame.new(18.950964, 0.992074013, 14.9382162, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o92.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o92.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o92.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o92.Color = Color3.new(0.105882, 0.164706, 0.207843), o93.Scale = Vector3.new(1, 0.361111134, 0.666666687), o94.Material = Enum.Material.SmoothPlastic, o94.Position = Vector3.new(18.950964, 0.708733976, 14.827096), o94.Rotation = Vector3.new(-180, 0.0927856117, 180), o94.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o94.CFrame = CFrame.new(18.950964, 0.708733976, 14.827096, -0.999998689, -1.0960446e-021, 0.00161941373, -1.1745207e-017, 1, 4.66291637e-018, -0.00161941373, -5.38120031e-018, -0.999998689), o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o94.Color = Color3.new(0.105882, 0.164706, 0.207843), o95.Scale = Vector3.new(0.611111104, 0.138888881, 0.249999985), o96.Material = Enum.Material.SmoothPlastic, o96.Position = Vector3.new(18.950964, 0.797657013, 14.8104324), o96.Rotation = Vector3.new(180, -2.50129006e-006, 180), o96.Size = Vector3.new(0.200000003, 0.205555543, 0.200000003), o96.CFrame = CFrame.new(18.950964, 0.797657013, 14.8104324, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o96.Color = Color3.new(0.105882, 0.164706, 0.207843), o97.Scale = Vector3.new(0.472222239, 1, 0.444444448), o98.Material = Enum.Material.SmoothPlastic, o98.Position = Vector3.new(18.950964, 0.875427008, 14.8298864), o98.Rotation = Vector3.new(-180, 0, -6.27987314e-020), o98.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o98.CFrame = CFrame.new(18.950964, 0.875427008, 14.8298864, 1, 1.0960446e-021, 0, -1.0960446e-021, -1, 5.38120031e-018, 0, 5.38120031e-018, -1), o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o98.Color = Color3.new(0.105882, 0.164706, 0.207843), o99.Scale = Vector3.new(0.666666687, 0.249999985, 0.194444433), o100.Material = Enum.Material.SmoothPlastic, o100.BrickColor = BrickColor.new("Black"), o100.Position = Vector3.new(18.988184, 0.986526012, 14.8076496), o100.Rotation = Vector3.new(3.00000024, 90, 0), o100.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o100.CFrame = CFrame.new(18.988184, 0.986526012, 14.8076496, 2.57358579e-011, -6.64535094e-012, 1, 0.0523359589, 0.99862951, -1.0960446e-021, -0.99862951, 0.0523359627, 0), o100.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o100.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o100.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o100.Color = Color3.new(0.105882, 0.164706, 0.207843), o101.Scale = Vector3.new(0.694444478, 0.249999985, 0.361111134), o102.Material = Enum.Material.SmoothPlastic, o102.BrickColor = BrickColor.new("Black"), o102.Position = Vector3.new(18.950964, 0.875427008, 14.8020916), o102.Rotation = Vector3.new(3.08320072e-016, 90, 0), o102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o102.CFrame = CFrame.new(18.950964, 0.875427008, 14.8020916, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o102.Color = Color3.new(0.105882, 0.164706, 0.207843), o103.Scale = Vector3.new(0.0833333358, 0.249999985, 0.666666687), o104.Material = Enum.Material.SmoothPlastic, o104.BrickColor = BrickColor.new("Really black"), o104.Position = Vector3.new(18.950964, 0.536549985, 14.6048756), o104.Rotation = Vector3.new(180, 2.50796006e-006, 5.00895612e-006), o104.Size = Vector3.new(0.200000003, 0.794444382, 0.244444445), o104.CFrame = CFrame.new(18.950964, 0.536549985, 14.6048756, 1, -8.74227766e-008, 4.3772161e-008, -8.74227766e-008, -1, -3.8177829e-015, 4.3772161e-008, 6.83386182e-018, -1), o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o105.Scale = Vector3.new(0.694444478, 1, 1), o106.Material = Enum.Material.SmoothPlastic, o106.BrickColor = BrickColor.new("Really black"), o106.Position = Vector3.new(18.950964, 0.56080699, 14.4704056), o106.Size = Vector3.new(0.872222185, 0.322222203, 0.200000003), o106.CFrame = CFrame.new(18.950964, 0.56080699, 14.4704056, -2.79885857e-008, -5.65955389e-008, 1, 0.981627166, -0.190809026, 1.66447549e-008, 0.190809026, 0.981627107, 6.10016286e-008), o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o107.Scale = Vector3.new(1, 1, 0.611111104), o108.Material = Enum.Material.SmoothPlastic, o108.BrickColor = BrickColor.new("Smoky grey"), o108.Position = Vector3.new(18.950964, 0.731004, 14.7326536), o108.Rotation = Vector3.new(-90, 4.32571142e-006, -90.0000076), o108.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o108.CFrame = CFrame.new(18.950964, 0.731004, 14.7326536, -1.51107088e-007, 1, 7.54979084e-008, 7.25342942e-015, -7.54979084e-008, 1, 1, 1.51107088e-007, 4.14945855e-015), o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o108.Color = Color3.new(0.356863, 0.364706, 0.411765), o109.Scale = Vector3.new(0.416666687, 0.694444478, 0.416666687), o110.Material = Enum.Material.SmoothPlastic, o110.BrickColor = BrickColor.new("Black"), o110.Position = Vector3.new(18.950964, 0.544876993, 14.4409838), o110.Rotation = Vector3.new(3.08320072e-016, 90, 0), o110.Size = Vector3.new(0.227777779, 0.711111128, 0.200000003), o110.CFrame = CFrame.new(18.950964, 0.544876993, 14.4409838, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o110.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o110.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o110.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o110.Color = Color3.new(0.105882, 0.164706, 0.207843), o111.Scale = Vector3.new(1, 1, 0.666666687), o112.Material = Enum.Material.SmoothPlastic, o112.BrickColor = BrickColor.new("Black"), o112.Position = Vector3.new(18.950964, 0.775434017, 14.7993164), o112.Rotation = Vector3.new(180, -2.50129006e-006, 180), o112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o112.CFrame = CFrame.new(18.950964, 0.775434017, 14.7993164, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o112.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o112.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o112.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o112.Color = Color3.new(0.105882, 0.164706, 0.207843), o113.Scale = Vector3.new(0.666666687, 0.249999985, 0.111111112), o114.Material = Enum.Material.SmoothPlastic, o114.BrickColor = BrickColor.new("Black"), o114.Position = Vector3.new(18.950964, 0.730996013, 14.7298584), o114.Rotation = Vector3.new(180, 0, -90.0000076), o114.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o114.CFrame = CFrame.new(18.950964, 0.730996013, 14.7298584, -1.94707198e-007, 1, 0, 1, 1.94707169e-007, -4.37113883e-008, -4.37113883e-008, 0, -1), o114.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o114.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o114.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o114.Color = Color3.new(0.105882, 0.164706, 0.207843), o115.Scale = Vector3.new(0.833333373, 0.666666687, 0.805555522), o116.Material = Enum.Material.SmoothPlastic, o116.BrickColor = BrickColor.new("Black"), o116.Position = Vector3.new(18.950964, 0.928192973, 14.7298584), o116.Rotation = Vector3.new(3.08320072e-016, 90, 0), o116.Size = Vector3.new(0.827777743, 0.200000003, 0.200000003), o116.CFrame = CFrame.new(18.950964, 0.928192973, 14.7298584, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o116.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o116.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o116.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o116.Color = Color3.new(0.105882, 0.164706, 0.207843), o117.Scale = Vector3.new(1, 0.277777761, 0.666666687), o118.Material = Enum.Material.SmoothPlastic, o118.BrickColor = BrickColor.new("Black"), o118.Position = Vector3.new(18.950964, 0.825424016, 14.7993164), o118.Rotation = Vector3.new(-180, 0, -6.27987314e-020), o118.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o118.CFrame = CFrame.new(18.950964, 0.825424016, 14.7993164, 1, 1.0960446e-021, 0, -1.0960446e-021, -1, 5.38120031e-018, 0, 5.38120031e-018, -1), o118.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o118.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o118.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o118.Color = Color3.new(0.105882, 0.164706, 0.207843), o119.Scale = Vector3.new(0.666666687, 0.249999985, 0.111111112), o120.Material = Enum.Material.SmoothPlastic, o120.BrickColor = BrickColor.new("Black"), o120.Position = Vector3.new(18.950964, 0.600430012, 14.4798584), o120.Rotation = Vector3.new(3.08320072e-016, 90, 0), o120.Size = Vector3.new(0.200000003, 0.666666687, 0.200000003), o120.CFrame = CFrame.new(18.950964, 0.600430012, 14.4798584, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o120.Color = Color3.new(0.105882, 0.164706, 0.207843), o121.Scale = Vector3.new(0.027777778, 1, 0.694444478), o122.Material = Enum.Material.SmoothPlastic, o122.BrickColor = BrickColor.new("Black"), o122.Position = Vector3.new(18.950964, 0.980957985, 14.5104237), o122.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020), o122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o122.CFrame = CFrame.new(18.950964, 0.980957985, 14.5104237, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1), o122.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o122.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o122.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o122.Color = Color3.new(0.105882, 0.164706, 0.207843), o123.Scale = Vector3.new(0.694444478, 0.0833333358, 0.333333343), o124.Material = Enum.Material.SmoothPlastic, o124.BrickColor = BrickColor.new("Black"), o124.Position = Vector3.new(18.950964, 0.961513996, 14.6854324), o124.Rotation = Vector3.new(180, -2.50129006e-006, 180), o124.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o124.CFrame = CFrame.new(18.950964, 0.961513996, 14.6854324, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o124.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o124.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o124.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o124.Color = Color3.new(0.105882, 0.164706, 0.207843), o125.Scale = Vector3.new(0.694444478, 0.277777761, 0.416666687), o126.Material = Enum.Material.SmoothPlastic, o126.BrickColor = BrickColor.new("Really black"), o126.Position = Vector3.new(18.950964, 0.803216994, 14.6715384), o126.Rotation = Vector3.new(3.08320072e-016, 90, 0), o126.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003), o126.CFrame = CFrame.new(18.950964, 0.803216994, 14.6715384, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o126.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o126.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o126.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o127.Scale = Vector3.new(1, 0.972222209, 0.666666687), o128.Material = Enum.Material.SmoothPlastic, o128.BrickColor = BrickColor.new("Really black"), o128.Position = Vector3.new(18.950964, 0.672379017, 14.6450357), o128.Rotation = Vector3.new(-30.0000038, 90, 0), o128.Size = Vector3.new(0.205555543, 0.200000003, 0.200000003), o128.CFrame = CFrame.new(18.950964, 0.672379017, 14.6450357, 4.20376836e-008, -2.60188173e-008, 1, -0.50000006, 0.866025388, 4.35066809e-008, -0.866025388, -0.50000006, 2.33994797e-008), o128.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o128.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o128.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o129.Scale = Vector3.new(1, 0.722222269, 0.666666687), o130.Material = Enum.Material.SmoothPlastic, o130.BrickColor = BrickColor.new("Really black"), o130.Position = Vector3.new(18.950964, 0.619874001, 14.3270836), o130.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020), o130.Size = Vector3.new(0.200000003, 0.705555558, 0.300000012), o130.CFrame = CFrame.new(18.950964, 0.619874001, 14.3270836, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1), o130.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o130.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o130.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o131.Scale = Vector3.new(0.694444478, 1, 1), o132.Material = Enum.Material.SmoothPlastic, o132.BrickColor = BrickColor.new("Black"), o132.Position = Vector3.new(18.950964, 1.15317094, 14.2876415), o132.Rotation = Vector3.new(30.0000019, 90, 0), o132.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o132.CFrame = CFrame.new(18.950964, 1.15317094, 14.2876415, 1.28167699e-010, -5.82076609e-011, 1, 0.5, 0.866025388, -1.0960446e-021, -0.866025388, 0.5, 0), o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o132.Color = Color3.new(0.105882, 0.164706, 0.207843), o133.Scale = Vector3.new(0.388888866, 0.194444433, 0.416666687), o134.Material = Enum.Material.SmoothPlastic, o134.BrickColor = BrickColor.new("Black"), o134.Position = Vector3.new(18.950964, 1.10315704, 14.3126564), o134.Rotation = Vector3.new(3.08320072e-016, 90, 0), o134.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o134.CFrame = CFrame.new(18.950964, 1.10315704, 14.3126564, 0, -5.9604659e-008, 1, 5.38120031e-018, 1, 5.9604659e-008, -1, -5.38374141e-018, 0), o134.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o134.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o134.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o134.Color = Color3.new(0.105882, 0.164706, 0.207843), o135.Scale = Vector3.new(0.027777778, 0.861111045, 0.416666687), o136.Material = Enum.Material.SmoothPlastic, o136.BrickColor = BrickColor.new("Black"), o136.Position = Vector3.new(18.950964, 0.969842017, 14.2187424), o136.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020), o136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o136.CFrame = CFrame.new(18.950964, 0.969842017, 14.2187424, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1), o136.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o136.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o136.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o136.Color = Color3.new(0.105882, 0.164706, 0.207843), o137.Scale = Vector3.new(0.666666687, 0.249999985, 0.74999994), o138.Material = Enum.Material.SmoothPlastic, o138.BrickColor = BrickColor.new("Black"), o138.Position = Vector3.new(18.950964, 0.919857979, 14.2271004), o138.Rotation = Vector3.new(-0.600734293, 89.980217, -5.99351438e-007), o138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o138.CFrame = CFrame.new(18.950964, 0.919857979, 14.2271004, 4.06289615e-008, 4.25005558e-016, 0.99999994, -6.70552254e-008, 0.999999881, 4.68723726e-010, -1.00000012, -9.68575407e-008, 4.47034694e-008), o138.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o138.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o138.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o138.Color = Color3.new(0.105882, 0.164706, 0.207843), o139.Scale = Vector3.new(0.888888896, 0.249999985, 0.666666687), o140.Material = Enum.Material.SmoothPlastic, o140.BrickColor = BrickColor.new("Black"), o140.Position = Vector3.new(18.950964, 1.17262495, 14.2539701), o140.Rotation = Vector3.new(30.0000038, 1.24663654e-006, -90), o140.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o140.CFrame = CFrame.new(18.950964, 1.17262495, 14.2539701, -4.959292e-008, 1, 2.17579128e-008, -0.866025388, -3.19989653e-008, -0.50000006, -0.50000006, -4.36557457e-008, 0.866025388), o140.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o140.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o140.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o140.Color = Color3.new(0.105882, 0.164706, 0.207843), o141.Scale = Vector3.new(0.194444433, 0.416666687, 0.194444433), o142.Material = Enum.Material.SmoothPlastic, o142.BrickColor = BrickColor.new("Really black"), o142.Position = Vector3.new(18.950964, 1.10038495, 14.3182096), o142.Rotation = Vector3.new(3.08320072e-016, 90, 0), o142.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o142.CFrame = CFrame.new(18.950964, 1.10038495, 14.3182096, 0, -2.98023295e-008, 1, 5.38120031e-018, 1, 2.98023295e-008, -1, -1.91260039e-018, 0), o142.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o142.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o142.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o143.Scale = Vector3.new(0.027777778, 0.722222269, 0.388888866), o144.Material = Enum.Material.SmoothPlastic, o144.BrickColor = BrickColor.new("Black"), o144.Position = Vector3.new(18.950964, 0.986526012, 14.2826424), o144.Rotation = Vector3.new(3.08320072e-016, 0, 6.27987314e-020), o144.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o144.CFrame = CFrame.new(18.950964, 0.986526012, 14.2826424, 1, -1.0960446e-021, 0, -1.0960446e-021, 1, -5.38120031e-018, 0, -5.38120031e-018, 1), o144.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o144.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o144.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o144.Color = Color3.new(0.105882, 0.164706, 0.207843), o145.Scale = Vector3.new(0.666666687, 0.416666687, 0.333333343), o146.Material = Enum.Material.SmoothPlastic, o146.BrickColor = BrickColor.new("Really black"), o146.Position = Vector3.new(18.950964, 0.872651994, 14.2770796), o146.Rotation = Vector3.new(2.18855899e-013, 2.50129006e-006, 180), o146.Size = Vector3.new(0.200000003, 0.200000003, 0.211111099), o146.CFrame = CFrame.new(18.950964, 0.872651994, 14.2770796, -1, -8.74227766e-008, 4.36557457e-008, 8.74227766e-008, -1, -3.81975606e-015, 4.36557457e-008, 6.83386182e-018, 1), o146.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o146.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o146.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o147.Scale = Vector3.new(0.666666687, 0.277777761, 1), o148.Material = Enum.Material.SmoothPlastic, o148.BrickColor = BrickColor.new("Really black"), o148.Position = Vector3.new(18.9506321, 0.598004997, 14.4106464), o148.Rotation = Vector3.new(180, -2.50129006e-006, 180), o148.Size = Vector3.new(0.200000003, 0.205555543, 0.200000003), o148.CFrame = CFrame.new(18.9506321, 0.598004997, 14.4106464, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o148.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o148.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o148.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o150.Scale = Vector3.new(0.99999994, 1, 0.99999994), Victim = game.Players.LocalPlayer.Character, Victim.Torso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(math.rad(25), -math.rad(0),-math.rad(0)), Victim.Torso["Right Shoulder"].C0 = CFrame.new(2.3,.5,0) * CFrame.Angles(math.rad(-90), -math.rad(160),-math.rad(-70)), Victim.Torso["Right Shoulder"].C1 = CFrame.new(0,0,0), Victim.Torso["Right Shoulder"].C0 = CFrame.new(2.3,.5,0) * CFrame.Angles(math.rad(-90), -math.rad(160),-math.rad(ANGLE)), game.Players.LocalPlayer.Character.Humanoid.Health = 0, game.Players.LocalPlayer.Character.Head.BrickColor = BrickColor.new("Maroon"), for i, v in pairs(rg.Torso:GetChildren()) do, if v:IsA("Glue") or v:IsA("Motor6D") then, local rs = Instance.new("Glue", rg.Torso), local ls = Instance.new("Glue", rg.Torso), local rh = Instance.new("Glue", rg.Torso), local lh = Instance.new("Glue", rg.Torso), rg.Head.BrickColor = BrickColor.new("Maroon"), OHHNELLY.Material = Enum.Material.SmoothPlastic, OHHNELLY.BrickColor = BrickColor.new("Maroon"), OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), OHHNELLY.Color = Color3.new(0.458824, 0, 0), OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines, bleach.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), bleach.Position = UDim2.new(0, 54, 0, 225), bleach.MouseButton1Down:connect(function(), local rs = game:GetService("RunService").RenderStepped, ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}, ----------------------------------------------------, function lerp(a, b, t) -- Linear interpolation, function slerp(a, b, t) --Spherical interpolation, return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r), local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components(), local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components(), local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position, local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right, local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up, local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back, if not (t < 0 or t == 0 or t > 0) then -- Failsafe, local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}, local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}, return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))), newWeld = function(wp0, wp1, wc0x, wc0y, wc0z), gm.Scale = Vector3.new(0.005,0.005,0.005), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(30)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4), cor.C0 = Lerp(cor.C0, CFrame.new(0.6,0,0)*CFrame.Angles(math.rad(50),0,0),0.2), local sc = Instance.new("ScreenGui",pgui), w1.Text = "wo kalm dwn m8 u r gon gt rkt", cor.C0 = Lerp(cor.C0, CFrame.new(0.6,0+m/2,0-m/2)*CFrame.Angles(math.rad(50) + m,0,0),0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5+m,0-m/3.5)*CFrame.Angles(math.rad(120) + m,math.rad(0),math.rad(30)), 0.2), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5+m,0+m/3.5)*CFrame.Angles(math.rad(0) - m,math.rad(0),math.rad(0) + m), 0.2), cor.C0 = Lerp(cor.C0,CFrame.new(9,-0.15,0)*CFrame.Angles(0,0,200),0.1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(30),math.rad(30)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(-10),math.rad(-10)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.5, 0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(-10),math.rad(-5)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(20)), 0.4), rarm.Weld.C0 = CFrame.new(1.5,0.5,0)*CFrame.Angles(math.random(0,3),math.random(0,7),math.random(30,45)), larm.Weld.C0 = CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.random(0,5),math.random(10,20),math.random(10,20)), hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.random(20,30),math.random(0,4),math.random(0,3)), lleg.Weld.C0 = CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.random(0,5),math.random(10,15),math.random(5,10)), rleg.Weld.C0 = CFrame.new(0.5, -1, 0)*CFrame.Angles(math.random(0,4),math.random(20,30),math.random(20,30)), local cf = torso.CFrame -Vector3.new(0,0.55,0), cf = cf*CFrame.Angles(math.rad(88.5),0,0), b.BrickColor = BrickColor.new("Really red"), local bm = Instance.new("CylinderMesh",b), b2.BrickColor = BrickColor.new("Really red"), local bm2 = Instance.new("CylinderMesh",b2), local bg = Instance.new("BillboardGui", torso), local fr1 = Instance.new("TextLabel", bg), fr1.TextTransparency = fr1.TextTransparency - 1/20, fr1.BackgroundTransparency = fr1.BackgroundTransparency - 1/20, fr1.BackgroundColor3 = fr1.BackgroundColor3:lerp(Color3.new(255,0,0),i), fr1.BackgroundColor3 = fr1.BackgroundColor3:lerp(Color3.new(0,255,0),i), fr1.BackgroundColor3 = fr1.BackgroundColor3:lerp(Color3.new(0,0,255),i), local txts = {"R.I.P "..p.Name.." Died drinking his favorite soda","R.I.P "..p.Name.." Died because of the anime called bleach - i mean the drink. For more updates the game, which was with permission from the owner utg can be whitelisted for people... Paradise life trolling hack script FE Admin pastebin 2020 May ( Works in any game! one. 4 min ago local allowed = { & quot ; } This is Remake... Brand new FE utg & quot ; } This is an Remake of Ultimate trolling GUI v3rmillion! Since 2002. the brand new FE utg Lua | Roblox paradise life trolling hack script FE pastebin. With 12 scripts, meaning 120 scripts in the pastebin 2020 May ( Works in any game!,... Subscribe 497 paradise life utg script pastebin 87K views 2 years ago script: Roblox paradise life trolling script. Store text online for a set period of time 36.53 KB, C | the utg be. Be ruining life in paradise with TopK3K 4.0 ( if you need it ) https: //pastebin.com/7TRQgyKD Roblox CUSTOM! Described in the 2 years ago script:, JSON | 26 min ago Ice Tea subscribers... 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